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Tag Archives: stopPropagation
Contenteditable OuterHTML Ideas Watermark Tutorial
Am sure there are a few readers out there bemused by the use of a 3×3 table cell grid background to the “Contenteditable OuterHTML Ideas” web application of yesterday’s Contenteditable OuterHTML Ideas Animation Tutorial. Well, it provides … some structure … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged animation, calc, clone, contenteditable, CSS, DOM, event, glow, grid, HTML, innerHTML, Javascript, onclick, outerHTML, programming, stopPropagation, table, transition, tutorial, watermark
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Contenteditable OuterHTML Ideas Animation Tutorial
Today, we want to build on yesterday’s Contenteditable OuterHTML Ideas Primer Tutorial‘s … very early on … seeing how useful was … innerHTML for HTML elements with proper endtag arrangements years later … seeing how useful was … outerHTML for … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged animation, calc, contenteditable, CSS, DOM, event, glow, HTML, innerHTML, Javascript, onclick, outerHTML, programming, stopPropagation, transition, tutorial
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Button Webpage Primer Tutorial
Further to the recent Button Versus Input Type Equals Button Primer Tutorial we know that … a webpage’s body element can have mouse or touch events associated with it to perform co-ordinate logic … but … there are some “framing” … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged attribute, button, contenteditable, default, div, email, event, form, hierarchy, HTML, innerHTML, input, line feed, localStorage, mouse, onblur, onclick, programming, proof of concept, property, session, stopPropagation, touch, tutorial, vertical, webpage
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Button Versus Input Type Equals Button Primer Tutorial
It’s an … oh, by the way … day for us today! We’re poets and for the life of me we don’t know it (well, you had to be there, ‘ay!) Are you here as an early days programming learner? … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged attribute, button, contenteditable, default, div, email, event, form, HTML, innerHTML, input, line feed, localStorage, onblur, onclick, programming, proof of concept, property, session, stopPropagation, tutorial, vertical
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Mobile Two Finger Gesture Inline HTML Email Quiz Tutorial
Do you remember the recent … two players within calling distance and able to get to the same device ( 🐵 / 🙈 ) … and today we cover … two players not within calling distance and not able to … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged catch, collaborate, collaboration, CSS, email, emoji, event, form, game, gesture, Gmail, HTML, inline, interactive, interactive entry, Javascript, mobile, name, ontouchmove, ontouchstart, pinch, player, programming, prompt, quiz, share, sharing, stopPropagation, stretch, style, submit, swipe, textAlign, touch, try, tutorial, two finger gesture, validation
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Mobile Two Finger Gesture Your Quiz Tutorial
We always think, as far as quizzes go, like with yesterday’s Mobile Two Finger Gesture Quiz Tutorial‘s (mathematical) quiz, it is good to allow the user to add their own tailored questions into the mix. Along with that, we had … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged catch, collaborate, collaboration, CSS, email, emoji, event, game, gesture, Gmail, HTML, inline, interactive, interactive entry, Javascript, mobile, name, ontouchmove, ontouchstart, pinch, player, programming, prompt, quiz, share, sharing, stopPropagation, stretch, style, swipe, textAlign, touch, try, tutorial, two finger gesture
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What I find most interesting here is how honestly the post names the hard part: getting focus to work with [element].click() and [element].blur() is the kind of detail that looks trivial until you actually try to drive a page this way. The single-row table that deliberately overflows to the right also makes sense as a design choice, since a radio playlist needs to be scrolled through rather than squeezed into one screen. And the payoff β clicking one song link and having the songs play in sequence and loop back through the list β is a neat reward for all that plumbing with the audio-only YouTube player.