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Tag Archives: software
Spliced Audio/Video YouTube Mobile Recall Tutorial
Of course we want to be like Spotify, with the one tap meaning peace for long periods playing music, as it is with YouTube playlists on mobile platforms. God knows, we’ve winged enough about this mobile requirement to have a … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged $_POST, animated gif, audio, autoplay, blob, browse, browsing, coding, concertina, CSS, data, data size, data url, debugging, delay, delimitation, delimiter, details, DOM, file API, form, Google Translate, hashtag, HTML, IFRAME, intervention, iOS, iPhone, Javascript, localStorage, logic, loop, looping, media, method, mobile, node.js, object, onload, onloadedmetadata, OOP, overlay, PHP, planning, play, playlist, position, post, programming, recall, reveal, rule, rules, seek, software, style, styling, suck and see, summary, synchronization, synchronize, tap, Text to Speech, tutorial, video, web browser, web inspector, YouTube
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Spliced Audio/Video YouTube Recall Tutorial
Yesterday’s Spliced Audio/Video YouTube Overlay Tutorial uses the considerably changed karaoke_youtube_api.htm inhouse YouTube video interfacer to add some new … recall looping … functionality possibilities where a supervisory web application such as so far just … our changed splice_audio.htm Spliced … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged $_POST, animated gif, audio, autoplay, blob, browse, browsing, coding, concertina, CSS, data, data size, data url, debugging, delay, delimitation, delimiter, details, DOM, file API, form, Google Translate, hashtag, HTML, IFRAME, Javascript, localStorage, logic, loop, looping, media, method, node.js, object, onload, onloadedmetadata, OOP, overlay, PHP, planning, play, position, post, programming, recall, reveal, rule, rules, seek, software, style, styling, suck and see, summary, synchronization, synchronize, Text to Speech, tutorial, video, web browser, web inspector, YouTube
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Spliced Audio/Video YouTube Overlay Tutorial
The concepts of … reveal overlay … we find useful, around here, to describe web page design issues and solutions. They both come into play a lot, at least for us. Mind you, our thoughts may have pared down complication … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged $_POST, animated gif, audio, autoplay, blob, browse, browsing, coding, concertina, CSS, data, data size, data url, debugging, delay, delimitation, delimiter, details, DOM, file API, form, Google Translate, HTML, IFRAME, Javascript, logic, loop, looping, media, method, node.js, object, onload, onloadedmetadata, OOP, overlay, PHP, planning, play, position, post, programming, reveal, rule, rules, seek, software, style, styling, suck and see, summary, synchronization, synchronize, Text to Speech, tutorial, video, web inspector, YouTube
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Spliced Audio/Video YouTube Delimitations Tutorial
Another day, another deliberation about delimitation! Yes, as a programmer, of the mere mortal variety, and you ask a bit of your engaged users, you’ll not have much chance of … changing hardware changing firmware changing environment … very much … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged $_POST, animated gif, audio, autoplay, blob, browse, browsing, coding, concertina, CSS, data, data size, data url, debugging, delay, delimitation, delimiter, details, DOM, file API, form, Google Translate, HTML, IFRAME, Javascript, logic, loop, looping, media, method, node.js, object, onload, onloadedmetadata, OOP, overlay, PHP, planning, play, position, post, programming, reveal, rule, rules, seek, software, style, styling, suck and see, summary, synchronization, synchronize, Text to Speech, tutorial, video, web inspector, YouTube
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Code Download Table Static HTML Event Definition Tutorial
Yesterday’s Code Download Table Long Hover and Right Click Tutorial used a means of … creating some new, and not used previously, Javascript webpage event logics dynamically … but we’ve found, especially regarding the oncontextmenu event logics that way, it’s … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged attribute, click, code, crontab, curl, DOM, download, event, event definition, external Javascript, GETME, hover, HTML, Javascript, load, logic, long hover, onclick, oncontextmenu, onmousedown, onmouseout, onmouseover, ontouchdown, ontouchend, outerHTML, programming, right click, schedule, software, static, table, tutorial, webpage
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Code Download Table Long Hover and Right Click Tutorial
We’re revisiting the inhouse Code Download Table mentioned in Code Download Table Difference Functional Hover Tutorial and in the time between postings we’ve noticed new functionality to try to achieve, and new methods to get to that functionality, and new … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged click, code, download, event, GETME, hover, long hover, onclick, oncontextmenu, onmouseout, onmouseover, ontouchend, programming, right click, software, table, tutorial
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MacBook Air macOS Sequoia Image Playground Tutorial
Images in this blog post have been AI generated. Continue reading →
Posted in eLearning, Operating System, Software, Tutorials
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Tagged ai, Apple, application, artificial intelligence, blog, desktop, Desktop Application, editor, excerpt, image, image creator, image editor, Image Playground, MacBook Air, macOS, manual excerpt, people, PhotoShop, question, scenario, scene, sequoia, software, tutorial, Wordpress, wordpress blog
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PHP Migration Software Strategies Tutorial
It occurred to us today that, in an ongoing sense, with our “post DNS changeover” phase of operations, we predominantly have two approaches to progressing our cause of migrating (what used to be CentOS hosted) PHP (starting with a 5) … Continue reading →

