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Tag Archives: scoring
Just Javascript Five Hundred Card Game CC Tutorial
On top of yesterday’s Just Javascript Five Hundred Card Game Names Tutorial “names for numbers” work, today we have two themes to the work … shore up that offer on the “500 card game” first Javascript prompt window to enter … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged aesthetics, Ajax, animation, array, background, background image, background-position, background-repeat, background-size, bid, bidding, body, bookmarklet, button, card game, cards, click, collaboration, colour, colour coding, comma, content, content management, createElement, CSS, CSS3, cursor, data uri, deal, defence, delay, delimit, delimiter, design, document.createElement, document.querySelectorAll, double click, drag, drag and drop, dropdwon, email, emoji, event, fallback, filter, focus, font, form, FormData, game, games, global, global variable, HTML, Javascript, joker, keyframes, kitty, label, list, localStorage, logic, mailto, Mapping, mclick, Memories, name, names, naming, navigation, onions, order, player, popup, preventDefault, programming, prompt, quiz, render, rendering, score, scoring, screenLeft, screenTop, select, selector, sessionStorage, setTimeout, share, sharing, SMS, sort, style, styling, subject, submit, SVG, table, timing, touch, trick, tutorial, user experience, UX, variable, web browser, web inspector, webpage, window.opener
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Just Javascript Five Hundred Card Game Names Tutorial
Onto yesterday’s Just Javascript Five Hundred Card Game Rendering Timing Tutorial, being our web application is now dealing with collaboration and teams, wouldn’t it be good to provide a mechanism to turn those boring … Player 1,Player 2,Player 3,Player 4 … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged aesthetics, Ajax, animation, array, background, background image, background-position, background-repeat, background-size, bid, bidding, body, bookmarklet, button, card game, cards, click, collaboration, colour, colour coding, content, content management, createElement, CSS, CSS3, cursor, data uri, deal, defence, delay, design, document.createElement, document.querySelectorAll, double click, drag, drag and drop, dropdwon, email, emoji, event, fallback, filter, focus, font, form, FormData, game, games, global, global variable, HTML, Javascript, joker, keyframes, kitty, label, localStorage, logic, mailto, Mapping, mclick, Memories, name, names, naming, navigation, onions, order, player, popup, preventDefault, programming, prompt, quiz, render, rendering, score, scoring, screenLeft, screenTop, select, selector, sessionStorage, setTimeout, share, sharing, SMS, sort, style, styling, subject, submit, SVG, table, timing, touch, trick, tutorial, user experience, UX, variable, web browser, web inspector, webpage, window.opener
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Just Javascript Five Hundred Card Game Rendering Timing Tutorial
Every now and then, and usually involving the timing of a Javascript prompt or confirm or alert popup window, we are caught out by that tiny snippet of time it takes the web browser to complete a rendering task. If … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged aesthetics, Ajax, animation, array, background, background image, background-position, background-repeat, background-size, bid, bidding, body, bookmarklet, button, card game, cards, click, collaboration, colour, colour coding, content, content management, createElement, CSS, CSS3, cursor, data uri, deal, defence, delay, design, document.createElement, document.querySelectorAll, double click, drag, drag and drop, dropdwon, email, emoji, event, fallback, filter, focus, font, form, FormData, game, games, global, global variable, HTML, Javascript, joker, keyframes, kitty, localStorage, logic, mailto, Mapping, mclick, Memories, navigation, onions, order, player, popup, preventDefault, programming, prompt, quiz, render, rendering, score, scoring, screenLeft, screenTop, select, selector, sessionStorage, setTimeout, share, sharing, SMS, sort, style, styling, subject, submit, SVG, table, timing, touch, trick, tutorial, user experience, UX, variable, web browser, web inspector, webpage, window.opener
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Just Javascript Five Hundred Card Game Continuous Scoring Tutorial
Up until yesterday’s Just Javascript Five Hundred Card Game Kitty Dropdown Tutorial any “500 card game” web application work was self contained within a single execution of a single web page. But with a 4 player 500 card game, it … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Tutorials
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Tagged aesthetics, Ajax, animation, array, background, background image, background-position, background-repeat, background-size, bid, bidding, body, bookmarklet, button, card game, cards, click, collaboration, colour, colour coding, content, content management, createElement, CSS, CSS3, cursor, data uri, deal, defence, design, document.createElement, document.querySelectorAll, double click, drag, drag and drop, dropdwon, email, emoji, event, fallback, filter, focus, font, form, FormData, game, games, global, global variable, HTML, Javascript, joker, keyframes, kitty, localStorage, logic, mailto, Mapping, mclick, Memories, navigation, onions, order, player, popup, preventDefault, programming, prompt, quiz, score, scoring, screenLeft, screenTop, select, selector, sessionStorage, share, sharing, SMS, sort, style, styling, subject, submit, SVG, table, touch, trick, tutorial, user experience, UX, variable, web browser, web inspector, webpage, window.opener
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I like the single-row radio-play approach for keeping the controls compact while still making each selection clear. When Iβm checking a calculation alongside a tutorial, I use StepStat to see the intermediate steps; how do you handle the layout when the playlist gets much longer?