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Tag Archives: programming
GeoJson World Countries Geo Chart Tutorial
There are many advantages regarding today’s task to … Integrate Google Chart Geo Chart … as an additional “drill down” map option, functionality adding onto the work of yesterday’s GeoJson World Countries Tutorial. What deducible data item needs to be … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged alert, area, attributes, canvas, confirm, countries, country, data, dataset, emoji, emoji flag, flag, geo chart, geojson, gesture, global data attributes, Google chart, HTML, IFRAME, image, image map, img, integration, intelligence, interactive input, iso 639-2, iso 639-3, iso code, Javascript, JSON, map, map chart, onclick, onmousedown, ontouchdowm, ontouchend, ontouchstart, overlay, PHP, place, popup, popup window, programming, prompt, properties, property, reference, software integration, stop press, SVG, timezone, touch, touch gesture, tutorial, user, user input, user interaction, where, Wikipedia, z-index
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GeoJson World Countries Tutorial
Know your GeoJson! Yes, pretty obviously, any two GeoJson datasets might display the same in that “map plotting” sense, but one might have different and/or more “intelligence” than the other. Often, an XML has more “intelligence” than equivalent HTML (barring … Continue reading →
Posted in eLearning, Event-Driven Programming, Operating System, Tutorials
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Tagged alert, area, attributes, canvas, confirm, countries, data, dataset, geojson, gesture, Google chart, HTML, IFRAME, image, image map, img, integration, interactive input, Javascript, JSON, map, map chart, onclick, onmousedown, ontouchdowm, ontouchend, ontouchstart, overlay, PHP, place, popup, popup window, programming, prompt, properties, property, reference, software integration, stop press, timezone, touch, touch gesture, tutorial, user, user input, user interaction, where, Wikipedia, z-index
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GeoJson World Coastline TimeZone Tutorial
Luckily for programmers all over, the organization of TimeZones has had an International flavour in its development and maintenance. As such, given the “purely coastline” GeoJson data involved in our fledgling PHP web application of yesterday’s GeoJson World Coastline Primer … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged area, canvas, geojson, gesture, HTML, IFRAME, image, image map, img, integration, Javascript, JSON, map, onclick, onmousedown, ontouchdowm, ontouchend, ontouchstart, overlay, PHP, place, programming, reference, software integration, stop press, timezone, touch, touch gesture, tutorial, where, z-index
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GeoJson World Coastline Primer Tutorial
We’re keen to further explore the possibilities of GeoJson public data sets, further to yesterday’s Swift Playgrounds on macOS Map Emoji Tutorial. And then we remembered some of the methodologies we used with Responsive Web Design Landing Page Image Map … Continue reading →
Posted in eLearning, Event-Driven Programming, Operating System, Software, Tutorials
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Tagged area, canvas, geojson, HTML, image, image map, img, Javascript, JSON, map, onclick, overlay, PHP, programming, tutorial, z-index
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Swift Playgrounds on macOS Map Emoji Tutorial
We find work in the Google Maps or Apple Maps style of related “where of life” development work has you reaching for more and more layers of functionality, but we want to draw a line in the sand at … … Continue reading →
Posted in eLearning, Event-Driven Programming, Operating System, Software, Tutorials
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Tagged annotate, annotation, Apple, apple maps, application, build, colour, colour coding, compilation, compile, customise, desktop, emoji, geojson, Google Map, Google Maps, IDE, JSON, latitude, longitude, macOS, map, MKGeoJSONDecoder, playground, programming, public data, Swift, tutorial, where, Xcode
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Swift Playgrounds on macOS Map GeoJson Tutorial
Before we leave the … Xcode on macOS … File -> New -> Playground… Map Next Create … “where of life” Google Maps or Apple Maps ideas of yesterday’s Swift Playgrounds on macOS Map Tutorial we wanted to further take … Continue reading →
Posted in eLearning, Operating System, Software, Tutorials
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Tagged annotate, annotation, Apple, apple maps, application, build, colour, colour coding, compilation, compile, customise, desktop, geojson, Google Map, Google Maps, IDE, JSON, latitude, longitude, macOS, map, MKGeoJSONDecoder, playground, programming, public data, Swift, tutorial, where, Xcode
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Swift Playgrounds on macOS Map Tutorial
Are you looking for … informal … but … IDE based compiling … Swift … code based … macOS or iOS … suiting … … programming environment? How about, if you are into the “where of” in life … Xcode … Continue reading →
Posted in eLearning, Operating System, Software, Tutorials, Xcode
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Tagged Apple, application, build, compilation, compile, desktop, Google Map, IDE, latitude, longitude, macOS, map, playground, programming, Swift, tutorial, where, Xcode
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C++ Recursion Fibonacci Series Tutorial
We’re revisiting the Fibonacci Series code of C Recursion Find Revisit Tutorial and compiling it, plus some extended functionality, via the g++ c++ compiler on a macOS command line, as per … g++ fibonacci_series.cpp -o fibonacci_series.out … regarding the changed … Continue reading →
Posted in eLearning, Event-Driven Programming, Operating System, Tutorials
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Tagged application, C++, command, command line, compiler, desktop, fibonacci series, g++, programming, recursion, std, tutorial
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