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Tag Archives: position
Co-ordinate Cursor External Javascript Primer Tutorial
Today we’re taking what we learnt regarding … co-ordinated cursors … (only regarding non-mobile platforms, alas) we implemented via the document.body onmousemove event logics in the recent Animated Plane Refuel Game Tutorial, and creating new external Javascript useful calleetool whereby … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged co-ordinates, cursor, document.body, emoji, event, external Javascript, HTML, IFRAME, Javascript, left, MAMP, onmousemove, percentage, percentage units, pointer, position, programming, responsive design, SVG, svg+xml, tool, top, tutorial, units
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Animated Plane Refuel Game Tutorial
Today we wondered how best to involve the … plane … mainly, but perhaps also the … gymnast … with a guest starring role … … in an online game in our recent Animated Plane and Coconut Hunt Game Nuances … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged animated gif, animation, background image, background-repeat, background-size, border, border image, border-bottom, clipart, coconut, content, contenteditable, createElement, crosshair, CSS, cursor, data uri, Did you know, DOM, dynamic javascript, emoji, emoji text, event, Freepik, game, giphy, Google, Google Image search, hashtag, hashtagging, height, HTML, hunt, IFRAME, iframe widget, image, image search, Javascript, keyframes, makeagif.com, mix-blend-mode, noun, object, onclick, onload, onmousemove, OOP, overlay, pinterest, pixel, pointer, popup, position, procul.org, programming, progress, prompt, reactions, script, stop press, storyborad, SVG, svg+xml, text, textarea, transition, transitions, transparent, transparent background, tutorial, url, webp, white, white background, widget, width, window.open, window.opener
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Animated Plane and Coconut Hunt Game Nuances Tutorial
Today’s a day of nuanced progress, after yesterday’s Coconut Hunt Game Tutorial‘s “filling in sideways” work on our Animated Plane and Coconut Hunt Game web application. Today, we … fixed some document.body.title annoyances whereby it would appear too often worked … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged animated gif, animation, background image, background-repeat, background-size, border, border image, border-bottom, clipart, coconut, content, contenteditable, createElement, crosshair, CSS, cursor, data uri, Did you know, DOM, dynamic javascript, emoji, emoji text, event, Freepik, game, giphy, Google, Google Image search, hashtag, hashtagging, height, HTML, hunt, IFRAME, iframe widget, image, image search, Javascript, keyframes, makeagif.com, mix-blend-mode, noun, object, onclick, onload, onmousemove, OOP, overlay, pinterest, pixel, pointer, popup, position, procul.org, programming, prompt, reactions, script, stop press, storyborad, SVG, svg+xml, text, textarea, transition, transitions, transparent, transparent background, tutorial, url, webp, white, white background, widget, width, window.open, window.opener
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Coconut Hunt Game Tutorial
Are you a reader who has been amused or bemused by the word Game being in the blog posting titles lately, up to yesterday’s Animated Plane Game User Animations and Styling Tutorial, when No Game really, about any of it? … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged animated gif, animation, background image, background-repeat, background-size, border, border image, border-bottom, clipart, coconut, content, CSS, data uri, Did you know, DOM, emoji, emoji text, Freepik, game, giphy, Google, Google Image search, hashtag, hashtagging, height, HTML, hunt, IFRAME, iframe widget, image, image search, Javascript, keyframes, makeagif.com, mix-blend-mode, noun, object, OOP, overlay, pinterest, pixel, popup, position, procul.org, programming, prompt, reactions, stop press, storyborad, SVG, svg+xml, text, textarea, transition, transitions, transparent, transparent background, tutorial, url, webp, white, white background, widget, width, window.open, window.opener
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Animated Plane Game User Animations and Styling Tutorial
On top of yesterday’s Animated Plane Game User Content Sharing Tutorial‘s honing in on the five “nouns” of interest … trees plane gymnast clouds ground … today we wanted to offer two more user controllable parts to this Animated Plane … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged animated gif, animation, background image, background-repeat, background-size, border, border image, border-bottom, clipart, content, CSS, data uri, Did you know, DOM, emoji, emoji text, Freepik, game, giphy, Google, Google Image search, hashtag, hashtagging, height, HTML, IFRAME, iframe widget, image, image search, Javascript, keyframes, makeagif.com, mix-blend-mode, noun, object, OOP, overlay, pinterest, pixel, popup, position, procul.org, programming, prompt, stop press, storyborad, SVG, svg+xml, text, textarea, transition, transitions, transparent, transparent background, tutorial, url, webp, white, white background, widget, width, window.open, window.opener
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Animated Plane Game User Content Sharing Tutorial
Yesterday’s Animated Plane Game Primer Tutorial set up five “nouns” of interest … trees plane gymnast clouds ground … each of which has a relationship to a piece of media content. The border-image (ie. ground) content aspects we allow a … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Games, Not Categorised, Tutorials
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Tagged animated gif, animation, background image, background-repeat, background-size, border, border image, border-bottom, clipart, content, CSS, data uri, DOM, emoji, emoji text, Freepik, game, giphy, Google, Google Image search, hashtag, hashtagging, height, HTML, IFRAME, iframe widget, image, image search, Javascript, makeagif.com, mix-blend-mode, noun, object, OOP, overlay, pinterest, pixel, position, procul.org, programming, prompt, stop press, storyborad, SVG, svg+xml, text, transparent, transparent background, tutorial, url, webp, white, white background, widget, width
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Animated Plane Game Primer Tutorial
The mix-blend-mode:multiply; discoveries (along with those naive previous usage without realizing it’s implications) we made creating Periodic Table Image Map Primer Tutorial recently has opened up new “vistas of possibility” (VOP, of course) for us, and has inspired us to … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged animated gif, animation, background image, background-repeat, background-size, border, border image, border-bottom, clipart, CSS, DOM, emoji, Freepik, game, giphy, Google, height, HTML, IFRAME, iframe widget, image, Javascript, makeagif.com, mix-blend-mode, noun, object, OOP, overlay, pinterest, pixel, position, procul.org, programming, stop press, storyborad, SVG, svg+xml, transparent, transparent background, tutorial, webp, white, white background, widget, width
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Tabular Layout Right Hand Iframe Left Overlaying Tutorial
It’s probably around about the timing of Select Multiple Webpage Palette Speech Bubble YouTube One Click Tutorial for a scenario that goes … for mobile platforms … for a tabular webpage arrangement (at the grandparent level) … with a left … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged absolute, border, CSS, DOM, event, HTML, IFRAME, Javascript, left, margin-left, onclick, onmousedown, onmousemove, onmouseout, onmouseover, ontouchdown, ontouchmove, opacity, overlay, position, programming, proof of concept, table, table cell, td, test, testing, tutorial, Web Application, z-index
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