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Tag Archives: overlay
Signature Signature Supervisor Discrete Click and Touch Image Functionality Tutorial
Today’s improvements to functionality for our User of Signature Signature web application we left off two days ago with Signature Signature Supervisor Discrete Click and Touch Functionality Tutorial as shown below, is all about images. image via URL sized according … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged background image, canvas, click, cookie, cookies, copy, eLearning, email, event, form, HTML, HTML5, IFRAME, Javascript, Mail, modularisation, module, mouse, onclick, onmousedown, onmousemove, overlay, PHP, post, programming, supervisor, touch, touchstart, tutorial, YouTube
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Signature Signature Supervisor Discrete Click and Touch Functionality Tutorial
Following yesterday’s Signature Signature Supervisor Functionality Tutorial as shown below we added Scribble and Typed Text functionality a proof of concept grandparent web application framework to supervise our Signature’s Signature web application module. That leaves today to concentrate more on … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged canvas, click, cookie, cookies, copy, eLearning, email, event, form, HTML, HTML5, IFRAME, Javascript, Mail, modularisation, module, mouse, onclick, onmousedown, onmousemove, overlay, PHP, post, programming, supervisor, touch, touchstart, tutorial, YouTube
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Signature Signature Supervisor Functionality Tutorial
With yesterday’s Signature Signature Proof of Concept Supervisor Tutorial as shown below we set up a proof of concept grandparent web application framework to supervise our Signature’s Signature web application module. That leaves today to concentrate more on what the … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged canvas, cookie, cookies, copy, eLearning, email, event, form, HTML, HTML5, IFRAME, Javascript, Mail, modularisation, module, mouse, onmousedown, onmousemove, overlay, PHP, post, programming, supervisor, touch, tutorial, YouTube
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Signature Signature Proof of Concept Supervisor Tutorial
Yesterday, with Signature Signature PHP Tutorial as shown below, we reached a point where we feel we can draw a line under a unit of work and call it a module in terms of a web application’s modularisation. That module … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged canvas, cookie, cookies, copy, eLearning, email, event, form, HTML, HTML5, IFRAME, Javascript, Mail, modularisation, module, mouse, onmousedown, onmousemove, overlay, PHP, post, programming, supervisor, touch, tutorial, YouTube
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Nostalgia Game External Javascript Iframe CSS Rules Saved Tutorial
Today we want to augment … our findings from yesterday’s proof of concept web application at CSS Style Javascript DOM Override Onload Primer Tutorial the sanity check of this useful link confirming the difficulty to dynamically create new CSS Rules, … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged address bar, argument, background, background image, camera, CSS, CSS Rule, external Javascript, file, game, games, getBoundingClientRect, GIMP, Google, head, HTML, IFRAME, image, iPhone, Javascript, Mac OS X, Macbook Pro, media, nostalgia, onerror, onload, opacity, overlay, PaintBrush, photograph, photography, Photos app, Preview, programming, search engine, setTimeout, stylesheet, tutorial, user experience, UX, video, YouTube, YouTube API
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Nostalgia Game External Javascript Iframe External CSS Tutorial
We want to extend the functionality of yesterday’s Nostalgia Game External Javascript Iframe CSS Stylesheet Tutorial so that where we left off yesterday with … allow a child HTML iframe webpage calling a particular external Javascript file … still keep_parent_background.js … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged address bar, argument, background, background image, camera, CSS, external Javascript, file, game, games, getBoundingClientRect, GIMP, Google, HTML, IFRAME, image, iPhone, Javascript, Mac OS X, Macbook Pro, media, nostalgia, onerror, onload, opacity, overlay, PaintBrush, photograph, photography, Photos app, Preview, programming, search engine, setTimeout, stylesheet, tutorial, user experience, UX, video, YouTube, YouTube API
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Nostalgia Game External Javascript Iframe CSS Stylesheet Tutorial
Yesterday’s Nostalgia Game External Javascript Iframe CSS Style Tutorial, as shown below, set out with the modest aim … allow a child HTML iframe webpage calling a particular external Javascript file … still keep_parent_background.js extending on yesterday’s Nostalgia Game External … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged address bar, argument, background, background image, camera, CSS, external Javascript, game, games, getBoundingClientRect, GIMP, Google, HTML, IFRAME, image, iPhoen, Javascript, Mac OS X, Macbook Pro, media, nostalgia, opacity, overlay, PaintBrush, photograph, photography, Photos app, Preview, programming, search engine, setTimeout, stylesheet, tutorial, user experience, UX, video, YouTube, YouTube API
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Nostalgia Game External Javascript Iframe CSS Style Tutorial
We’re keen on doing CSS styling in amongst the HTML via style= parameter settings (sometimes termed “inline CSS”). Please don’t think that this approach is as popular as creating stylesheets and external CSS file maintainance. And believe me, I understand … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged address bar, argument, background, background image, camera, CSS, external Javascript, game, games, getBoundingClientRect, GIMP, Google, HTML, IFRAME, image, iPhoen, Javascript, Mac OS X, Macbook Pro, media, nostalgia, opacity, overlay, PaintBrush, photograph, photography, Photos app, Preview, programming, search engine, setTimeout, tutorial, user experience, UX, video, YouTube, YouTube API
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