Numbers Guessing Game
Your Numbers Game
Get
clueYour
answerYour
ScoreClue? Score 0/0
-
Recent Posts
- Health App on iPhone Gait Checking Tutorial
- Cowsay Revisit Textarea Event Rearrangements Tutorial
- Cowsay Revisit Data Type Tutorial
- Cowsay Revisit Regarding Temporaries Tutorial
- Cowsay Cartoon Cell Edit Image Tutorial
- Cowsay Cartoon Cell Data Type Tutorial
- Cowsay Cartoon Ordered Recursion Tutorial
- Electric Vehicle Charging via Evie Primer Tutorial
Categories
- Ajax
- Android
- Animation
- Anything You Like
- Code::Blocks
- Coding
- Colour Matching
- Data Integration
- Database
- Delphi
- Eclipse
- eLearning
- ESL
- Event-Driven Programming
- Games
- GIMP
- GUI
- Hardware
- Installers
- iOS
- Land Surveying
- Moodle
- Music Poll
- NetBeans
- Networking
- News
- Not Categorised
- OOP
- Operating System
- Photography
- Projects
- Signage Poll
- Software
- SpectroPhotometer
- Tiki Wiki
- Trips
- Tutorials
- Uncategorized
- Visual Studio
- Xcode
Meta
Tags
Ajax animation background button canvas command line CSS Did you know DOM dropdown email emoji event form game Google Google chart hashtag HTML IFRAME image iOS Javascript MAMP media mobile navigation onclick overlay PHP popup programming select share sharing SMS SVG table text textarea tutorial url video web browser webpageYour Background Image
OnTopList
Tag Archives: overlay
YouTube API Caller Subsequent Post Winding Up For Now Tutorial
Today, we’re conjoining … yes, conjoining … two inhouse blog posting threads, those being … the recent YouTube API Caller Post Winding Up For Now Tutorial conjoined … yes, conjoined … to … YouTube Video List of Play Supervisor Tutorial … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
|
Tagged absolute URL, after, animated gif, animation, API, argument, array, audio, breadcrumbs, cache, call, cell, class, compilation, completion, condition, conditional, console, console.warn, content, CSS, cursor, data uri, debug, debugging, delay, details, Did you know, display, document.title, DOM, double click, duration, element, email, error 414, event, Google Chrome, hashtag, hashtagging, HTML, IFRAME, image, img, instance, integration, interactive, interfacing, Javascript, jump, link, links, localStorage, loop, looping, media, mimetype, modularization, module, navigation, Object Oriented Programming, oncontextmenu, onmousedown, ontouchdown, ontouchmove, OOP, Opera, order, overlay, PHP, platform, play, playlist, popup, programming, progress, recall, reveal, right click, setTimeout, share, software integration, sort, summary, table, table cell, text, text cursor, textbox, textual cursor, timer, title, toggle, tutorial, url, user, user input, video, visibility, web browser, web inspector, whitespace, YouTube, YouTube API
|
Leave a comment
YouTube API Caller Post Winding Up For Now Tutorial
You knew we were “winding you up” when we presented YouTube API Caller Winding Up For Now Tutorial, didn’t you?! It can’t be the total end of the story, right?! Yes, we found both … issues … and … improvements … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Operating System, Tutorials
|
Tagged absolute URL, after, animated gif, animation, API, argument, array, audio, breadcrumbs, cache, call, cell, class, compilation, completion, condition, conditional, console, console.warn, content, CSS, cursor, data uri, debug, debugging, Did you know, display, document.title, DOM, double click, duration, element, email, error 414, event, Google Chrome, hashtag, hashtagging, HTML, IFRAME, image, img, instance, integration, interactive, interfacing, Javascript, jump, link, links, localStorage, loop, looping, media, mimetype, modularization, module, navigation, Object Oriented Programming, oncontextmenu, onmousedown, ontouchdown, ontouchmove, OOP, Opera, order, overlay, PHP, platform, play, playlist, popup, programming, progress, recall, right click, share, software integration, sort, table, table cell, text, text cursor, textbox, textual cursor, title, toggle, tutorial, url, user, user input, video, visibility, web browser, web inspector, whitespace, YouTube, YouTube API
|
Leave a comment
Text Background Clip Animation Emoji Overlay HTML Entities Tutorial
Further to yesterday’s Text Background Clip Animation Emoji Overlay SVG CSS Tutorial we think … regarding topics like HTML Entities … once in the mood … Be like a dog with a bone … when concentrating on a topic you … Continue reading →
Posted in Ajax, Animation, eLearning, Event-Driven Programming, Tutorials
|
Tagged Ajax, animation, background-clip, block, card, class, className, clone, cloning, code point, codepoint, comma, CSS, delimitation, details, div, do it yourself, DOM, download, email, embed, emoji, entity, exec, forignObject, getBoundingClientRect, hashtag, HTML, Javascript, keyframes, opacity, overlay, PHP, position, post, programming, proof of concept, range, reveal, server, share, sharing, shell_exec, SMS, style, styling, summary, SVG, textarea, transition, tutorial, window, wording, words
|
Leave a comment
Text Background Clip Animation Emoji Overlay SVG CSS Tutorial
The SVG we are using for sharing functionality, as we talked about yesterday with Text Background Clip Animation Emoji Overlay SVG Sharing Tutorial has another amazing talent. You can adjust it’s display in the same way the HTML of a … Continue reading →
Posted in Ajax, Animation, eLearning, Event-Driven Programming, Tutorials
|
Tagged Ajax, animation, background-clip, block, card, class, className, clone, cloning, code point, codepoint, comma, CSS, delimitation, details, div, do it yourself, DOM, download, email, embed, emoji, entity, exec, forignObject, getBoundingClientRect, hashtag, HTML, Javascript, keyframes, opacity, overlay, PHP, position, post, programming, range, reveal, server, share, sharing, shell_exec, SMS, style, styling, summary, SVG, textarea, transition, tutorial, window, wording, words
|
Leave a comment
Text Background Clip Animation Emoji Overlay SVG Sharing Tutorial
Further to yesterday’s Text Background Clip Animation Emoji Overlay SVG Tutorial you start getting web browser support for context (ie. right click) menu options such as … Copy image Copy image address Save image as … the latter effectively your … Continue reading →
Posted in Ajax, Animation, eLearning, Event-Driven Programming, Tutorials
|
Tagged Ajax, animation, background-clip, block, card, class, className, clone, cloning, comma, CSS, delimitation, details, div, do it yourself, DOM, download, email, emoji, exec, forignObject, getBoundingClientRect, hashtag, HTML, Javascript, keyframes, opacity, overlay, PHP, position, post, programming, range, reveal, server, share, sharing, shell_exec, SMS, style, styling, summary, SVG, textarea, transition, tutorial, window, wording, words
|
Leave a comment
Text Background Clip Animation Emoji Overlay SVG Tutorial
As far as “heading towards creating a tool” from yesterday’s Text Background Clip Animation Emoji Overlay Tutorial‘s … emoji overlay animation … work beginnings we’re harnessing SVG’s foreignObject subelement to start up that avenue (as some relief from the roads … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Tutorials
|
Tagged animation, background-clip, block, card, class, className, clone, cloning, comma, CSS, delimitation, details, div, do it yourself, DOM, emoji, exec, forignObject, getBoundingClientRect, HTML, Javascript, keyframes, opacity, overlay, PHP, position, post, programming, range, reveal, server, shell_exec, style, styling, summary, SVG, textarea, transition, tutorial, window, wording, words
|
Leave a comment
Text Background Clip Animation Emoji Overlay Tutorial
It’s “overlay day” onto yesterday’s Text Background Clip Animation Tutorial, and we like “overlay days” much better than any “underlay days” it’s got to be said … although?! So what constitutes a good “overlay day” to us? It’s one that … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Tutorials
|
Tagged animation, background-clip, block, card, class, className, clone, cloning, comma, CSS, delimitation, div, do it yourself, DOM, emoji, exec, getBoundingClientRect, HTML, Javascript, keyframes, opacity, overlay, PHP, position, post, programming, range, server, shell_exec, style, styling, SVG, textarea, transition, tutorial, window, wording, words
|
Leave a comment
YouTube API Caller Winding Up For Now Tutorial
We’re calling it quits after today regarding the YouTube media aspects to the Media Gallery web application yesterday’s YouTube API Caller Order and Completion Tutorial. We’ll be back, because we always find things, and come across, via others mostly (thanks), … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Operating System
|
Tagged absolute URL, after, animated gif, animation, API, argument, audio, breadcrumbs, cache, call, cell, class, compilation, completion, condition, conditional, console, console.warn, content, CSS, cursor, data uri, debug, debugging, Did you know, display, document.title, DOM, double click, duration, element, email, event, Google Chrome, hashtag, hashtagging, HTML, IFRAME, image, img, instance, integration, interactive, interfacing, Javascript, jump, link, links, localStorage, loop, looping, media, mimetype, modularization, module, navigation, Object Oriented Programming, oncontextmenu, onmousedown, ontouchdown, ontouchmove, OOP, Opera, order, overlay, PHP, platform, play, playlist, popup, programming, progress, recall, right click, share, software integration, table, table cell, text, text cursor, textbox, textual cursor, title, toggle, tutorial, url, user, user input, video, visibility, web browser, web inspector, whitespace, YouTube, YouTube API
|
Leave a comment


The distinction between course-driven and immersion-driven learning is useful. A small extension to the australia.htm exercise would be a set of named map markers and a text filter: first update the visible markers on an input event, then add a collected/uncollected toggle, and finally persist only that toggle state in localStorage. That gives beginners a concrete reason to learn arrays, DOM updates and browser storage without needing PHP or MySQL first. It is also worth testing empty searches, a page reload and disabled storage separately; those are different failure cases. Disclosure: we maintain the GTA 6 interactive map. I am suggesting it as an example of a map-and-progress interface, not claiming that we used the tutorial code. Would you introduce persistence after the first working interaction, or keep the initial exercise entirely stateless?