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Tag Archives: media
Zipfiles in PHP Media Gallery Synchronize Tutorial
Our blog post thread about “Zipfiles” is a real opportunity to tackle a long running curiosity for us, the synchronizing of media plays, at least on non-mobile platforms. With mobile platforms, the job is a lot more involved, and we’ll … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged animation, audio, compress, container, disk, diskspace, download, file, file association, gallery, hashtag, image, image gallery, media, menu, mime type, navigation, PHP, PKZIP, presentation, programming, regedit, slideshow, synchronization, synchronize, tutorial, unzip, video, windows registry, zip, zipfile
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Zipfiles in PHP Media Gallery MIME Type Tutorial
A big proportion of the world’s population, now, has never known a GUI interface that didn’t have a file association concept. But Windows in its earlier days didn’t have the concept of file association, and then it came along to … Continue reading →
Posted in Animation, eLearning, Tutorials
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Tagged animation, audio, compress, container, disk, diskspace, download, file, file association, gallery, hashtag, image, image gallery, media, menu, mime type, navigation, PHP, PKZIP, presentation, programming, regedit, slideshow, tutorial, unzip, video, windows registry, zip, zipfile
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Microphone Recording Audio Primer Tutorial
The blog posting Webcam Mobile Tutorial set us up for using navigator.getUserMedia and on that occasion we used it mainly in conjunction with a device webcam and web application video element along with a web application canvas element, this all … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged audio, capture, download, getUserMedia, media, microphone, programming, recording, tutorial, voice memo
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Nostalgia Game External Javascript Iframe CSS Rules Saved Tutorial
Today we want to augment … our findings from yesterday’s proof of concept web application at CSS Style Javascript DOM Override Onload Primer Tutorial the sanity check of this useful link confirming the difficulty to dynamically create new CSS Rules, … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged address bar, argument, background, background image, camera, CSS, CSS Rule, external Javascript, file, game, games, getBoundingClientRect, GIMP, Google, head, HTML, IFRAME, image, iPhone, Javascript, Mac OS X, Macbook Pro, media, nostalgia, onerror, onload, opacity, overlay, PaintBrush, photograph, photography, Photos app, Preview, programming, search engine, setTimeout, stylesheet, tutorial, user experience, UX, video, YouTube, YouTube API
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Nostalgia Game External Javascript Iframe External CSS Tutorial
We want to extend the functionality of yesterday’s Nostalgia Game External Javascript Iframe CSS Stylesheet Tutorial so that where we left off yesterday with … allow a child HTML iframe webpage calling a particular external Javascript file … still keep_parent_background.js … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged address bar, argument, background, background image, camera, CSS, external Javascript, file, game, games, getBoundingClientRect, GIMP, Google, HTML, IFRAME, image, iPhone, Javascript, Mac OS X, Macbook Pro, media, nostalgia, onerror, onload, opacity, overlay, PaintBrush, photograph, photography, Photos app, Preview, programming, search engine, setTimeout, stylesheet, tutorial, user experience, UX, video, YouTube, YouTube API
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Nostalgia Game External Javascript Iframe CSS Stylesheet Tutorial
Yesterday’s Nostalgia Game External Javascript Iframe CSS Style Tutorial, as shown below, set out with the modest aim … allow a child HTML iframe webpage calling a particular external Javascript file … still keep_parent_background.js extending on yesterday’s Nostalgia Game External … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged address bar, argument, background, background image, camera, CSS, external Javascript, game, games, getBoundingClientRect, GIMP, Google, HTML, IFRAME, image, iPhoen, Javascript, Mac OS X, Macbook Pro, media, nostalgia, opacity, overlay, PaintBrush, photograph, photography, Photos app, Preview, programming, search engine, setTimeout, stylesheet, tutorial, user experience, UX, video, YouTube, YouTube API
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Nostalgia Game External Javascript Iframe CSS Style Tutorial
We’re keen on doing CSS styling in amongst the HTML via style= parameter settings (sometimes termed “inline CSS”). Please don’t think that this approach is as popular as creating stylesheets and external CSS file maintainance. And believe me, I understand … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged address bar, argument, background, background image, camera, CSS, external Javascript, game, games, getBoundingClientRect, GIMP, Google, HTML, IFRAME, image, iPhoen, Javascript, Mac OS X, Macbook Pro, media, nostalgia, opacity, overlay, PaintBrush, photograph, photography, Photos app, Preview, programming, search engine, setTimeout, tutorial, user experience, UX, video, YouTube, YouTube API
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Nostalgia Game External Javascript Iframe CSS Inheritance Tutorial
Yesterday’s aesthetically motivated Nostalgia Game Gimp Tutorial as shown below, got us thinking about … CSS styling child HTML iframe CSS styling background images in webpages background images in child HTML iframe “inheriting” CSS styling … and hope you can … Continue reading →
Posted in eLearning, Games, GIMP, Operating System, Photography, Tutorials
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Tagged background, background image, camera, CSS, external Javascript, game, games, getBoundingClientRect, GIMP, Google, HTML, IFRAME, image, iPhoen, Javascript, Mac OS X, Macbook Pro, media, nostalgia, opacity, overlay, PaintBrush, photograph, photography, Photos app, Preview, programming, search engine, setTimeout, tutorial, user experience, UX, video, YouTube, YouTube API
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