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Tag Archives: games
Star Proteins versus Superbugs Game CSS Tutorial
The main themes of today’s changes to our current Javascript DOM “Star Proteins versus Superbugs Game” project today revolves around … Javascript DOM dynamic HTML element className property changes linking in to the use of … CSS3 Linear Gradients … … Continue reading
Posted in eLearning, Games, OOP, Tutorials
Tagged class, clipart, CSS, CSS3, DOM, eval, game, games, HTML, image, instantiation, Javascript, noun, object, Object Oriented Programming, OOP, programming, setTimeout, Space Invaders, table, tutorial, verb
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Star Proteins versus Superbugs Game OOP Tutorial
If you look up “javascript class” in Google … don’t know about you? … but we got from this link the quote below … Functions can be used to somewhat simulate classes, but in general JavaScript is a class-less language. … Continue reading
Posted in eLearning, Games, OOP, Tutorials
Tagged class, clipart, CSS, DOM, eval, game, games, HTML, image, instantiation, Javascript, noun, object, Object Oriented Programming, OOP, programming, Space Invaders, table, tutorial, verb
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Star Proteins versus Superbugs Game Primer Tutorial
Never got into the Space Invaders video game as a kid, but somehow got all aggressive towards “Superbugs” after reading the inspiring story of Shu Lam’s revolutionary work with Star shaped proteins breaking down the Walls of protection that Superbugs … Continue reading
Posted in eLearning, Games, Tutorials
Tagged clipart, CSS, DOM, game, games, HTML, image, Javascript, programming, reveal, Space Invaders, table, tutorial
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I like the single-row radio-play approach for keeping the controls compact while still making each selection clear. When Iβm checking a calculation alongside a tutorial, I use StepStat to see the intermediate steps; how do you handle the layout when the playlist gets much longer?