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Tag Archives: games
Javascript instanceof Food Emoji Guessing Game Tutorial
There are a few salient points behind today’s “Food Emoji Guessing Game” augmenting yesterday’s Javascript instanceof Object Oriented Programming Tutorial attempt to make “instanceof” a part of your life. Like, why aren’t you taking “instanceof” to the zoo today? After … Continue reading
Posted in eLearning, Event-Driven Programming, Games, OOP, Tutorials
Tagged CSS, emoji, game, games, HTML, instantiation, Javascript, Object Oriented Programming, OOP, prompt, prompt popup box, tutorial
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English Phrase Creation Game Primer Tutorial
There’s one last Linux and Mac OS X dictionary files concept to augment what we left off yesterday with English Phrase Guessing Game Primer Tutorial. It concerns the dictionary file … /usr/share/dict/connectives … which contains a list of those very … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged awk, contenteditable, cursor, dictionary, div, dropdown, English, ESL, focus, game, games, HTML, IFRAME, Javascript, Linux, Mac OS X, onblur, onclick, PHP, phrase, programming, select, setTimeout, tutorial, word, word game
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English Phrase Guessing Game Primer Tutorial
Following on from yesterday’s First Name Guessing Game for Two Primer Tutorial exploring more regarding Linux and Mac OS X dictionary file arrangements we want to tell you about another such resource available to you in the form of the … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged awk, contenteditable, dictionary, div, English, ESL, focus, game, games, HTML, IFRAME, Javascript, Linux, Mac OS X, onblur, onclick, PHP, phrase, programming, setTimeout, tutorial, word, word game
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Run for It Dice Game Primer Tutorial
We hope that you can see by reading the rules of the Dice Game … “Run for It” Dice Game … compared to (yesterday’s inspirational) … “Three or More” Dice Game … you can see our thought patterns in thinking … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged array, clone, contenteditable, CSS, dice, div, game, games, HTML, HTML entities, Javascript, mathematics, probability, programming, punctuation, setTimeout, synergy, tutorial
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Three or More Dice Game Primer Tutorial
Yesterday’s Knockout Dice Game Primer Tutorial involved a Dice Game for 2 or more players like today’s “Three or More Dice Game”, and that was enough of a synergy to start with that code of yesterday to create today’s game. … Continue reading
Posted in eLearning, Games, Not Categorised, Tutorials
Tagged array, contenteditable, CSS, dice, div, game, games, HTML, HTML entities, Javascript, mathematics, probability, programming, punctuation, setTimeout, tutorial
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Knockout Dice Game Primer Tutorial
Further to the previous Dice Guessing Game Primer Tutorial, today, we have for you another Dice Game, this time … a dice game for 2 to 9 players … which you should establish, as necessary, straight up … then rename … Continue reading
Posted in eLearning, Games, Tutorials
Tagged array, contenteditable, CSS, dice, div, game, games, HTML, HTML entities, Javascript, mathematics, probability, programming, punctuation, tutorial
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Dice Guessing Game Primer Tutorial
There are many HTML Entities based around punctuation that can add to the means by which you communicate ideas with your web applications. In today’s new (up to two player) Dice Game, we use some of these to represent the … Continue reading
Posted in eLearning, Games, Tutorials
Tagged array, contenteditable, CSS, dice, div, game, games, HTML, HTML entities, Javascript, mathematics, probability, programming, punctuation, tutorial
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Creature Body Parts Word Game Primer Tutorial
One might say “same same, but different” regarding today’s “Creature Body Parts” word game compared to the recent Simile Scramble Word Game Primer Tutorial‘s “Simile Scramble” word game … or perhaps … “similear similear, but different” (chortle, chortle). That different, … Continue reading
Posted in eLearning, Tutorials
Tagged ESL, game, games, HTML, Javascript, michelangelo, programming, same same but different, tutorial, word, word game
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