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Tag Archives: games
Simile Scramble Word Game Primer Tutorial
We’d like to thank Science Puzzles for Young Scientists by Helene Hovanec ISBN: 0-8069-3542-1 for the inspiration, and content, for today’s new HTML and Javascript and CSS word game, perhaps a good fit for ESL students out there. This book … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged ESL, game, games, HTML, Javascript, programming, tutorial, word, word game
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Ants Up a Wall Game Primer Tutorial
We’d like to thank the brick wall inspiration of this very useful link we talked about yesterday with CSS Style Display and Visibility Tall Poppies Tutorial for the reason to take on our “Ants Up a Wall” game today. Today, … Continue reading
Posted in eLearning, Event-Driven Programming, Games, OOP, Tutorials
Tagged array, background, calc, CSS, emoji, game, games, HTML, Javascript, linear gradient, object, Object Oriented Programming, OOP, opacity, programming, random, tutorial
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CSS Style Display and Visibility Tic Tac Toe Tutorial
The recent CSS Style Display and Visibility Tutorial had CSS properties … display visibility … both working to end up with a result, but in practice, as we intimated there, you are likely to just use one or the other. … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged block, CSS, display, element, game, games, HTML, image, inline, Javascript, programming, reveal, Tic-tac-toe, tutorial, visibility
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Rainbow Games Double Transformation Tutorial
We were on the “road to personalization” for the web application game we started with yesterday’s Rainbow Games Primer Tutorial when “an old chestnut” came up again. It’s happened before, the desire to “double transform” in CSS came about from … Continue reading
Posted in Animation, eLearning, Event-Driven Programming, Games, Tutorials
Tagged animation, CSS, emoji, game, games, HTML, Javascript, programming, transformation, tutorial
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I like the single-row radio-play approach for keeping the controls compact while still making each selection clear. When Iβm checking a calculation alongside a tutorial, I use StepStat to see the intermediate steps; how do you handle the layout when the playlist gets much longer?