Numbers Guessing Game
Your Numbers Game
Get
clueYour
answerYour
ScoreClue? Score 0/0
-
Recent Posts
- Window Object Function Equals Function Primer Tutorial
- Web Browser Brand Roles Primer Tutorial
- Screen Co-ordinates Helper Primer Tutorial
- PHP Exif Quiz Data Subject Zoom Tutorial
- PHP Exif Quiz Data Nuances Tutorial
- PHP MySql WordPress Blog Apache Restart Watchdog Tutorial
- PHP MySql WordPress Blog Performance PHP-FPM Configuration Tutorial
- PHP MySql WordPress Blog Performance Primer Tutorial
Categories
- Ajax
- Android
- Animation
- Anything You Like
- Code::Blocks
- Coding
- Colour Matching
- Data Integration
- Database
- Delphi
- Eclipse
- eLearning
- ESL
- Event-Driven Programming
- Games
- GIMP
- GUI
- Hardware
- Installers
- iOS
- Land Surveying
- Moodle
- Music Poll
- NetBeans
- Networking
- News
- Not Categorised
- OOP
- Operating System
- Photography
- Projects
- Signage Poll
- Software
- SpectroPhotometer
- Tiki Wiki
- Trips
- Tutorials
- Uncategorized
- Visual Studio
- Xcode
Meta
Tags
Ajax animation background button canvas command line CSS Did you know DOM dropdown email emoji event form game Google Google chart hashtag HTML IFRAME image iOS Javascript MAMP media mobile navigation onclick overlay PHP popup programming select share sharing SMS SVG table text textarea tutorial url video web browser webpageYour Background Image
OnTopList
Tag Archives: games
Onmouseover and Onmouseout Event Monitoring Tutorial
Perhaps you were reading yesterday’s Maths Ouija Board Quiz Primer Tutorial and wondering “what gives with the ‘mo_me_rt_t.htm’ name of the web application”? Well, the original inspiration at “Moving the mouse: mouseover/out, mouseenter/leave”, thanks, was for an Onmouseover and Onmouseout … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged arithmetic, button, cell, div, event, game, games, HTML, Javascript, keyboard, mathematics, maths, onclick, onkeypress, onmouseout, onmouseover, programming, table, tutorial
Leave a comment
Maths Ouija Board Quiz Primer Tutorial
We’re not really using a ouija board with today’s Maths Quiz web application, but if you use the mouse or trackpad means by which to answer the Maths arithmetic, it can feel like an ouija board in play. We’ve arranged … Continue reading
Posted in eLearning, Games, Tutorials
Tagged arithmetic, button, event, game, games, HTML, Javascript, keyboard, mathematics, maths, onclick, onkeypress, onmouseover, programming, tutorial
Leave a comment
Workplace Concepts Game Horizontal Rule Reveal Tutorial
Today we want to add a “reveal” feel to the previous Workplace Concepts Game Horizontal Rule Cell Tutorial. Our favourite “reveal” element combination is the team of details tag and its nested summary tag partner. The great thing about these … Continue reading
Posted in eLearning, Games, Tutorials
Tagged categorize, category, cell, concept, CSS, details, game, games, horizontal rule, HTML, Javascript, margin, non-breaking space, padding, position, programming, reveal, row, summary, table, tutorial, video, workplace, YouTube, YouTube API
Leave a comment
Workplace Concepts Game Horizontal Rule Cell Tutorial
Yesterday’s Workplace Concepts Game Primer Tutorial used … an HTML table … with … one static row of 4 column “header cells” … and … one static Next button row … and … one dynamic row of 4 column “data … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged categorize, category, cell, concept, CSS, game, games, horizontal rule, HTML, Javascript, margin, non-breaking space, padding, position, programming, row, table, tutorial, workplace
Leave a comment
Workplace Concepts Game Primer Tutorial
Here’s a new web application project. Content wise we take … a workplace concept … link that concept to one or more categories namely “rights”, “responsibilities”, “ethical”, “unethical” … organized into a single dimension array with semicolon and plus sign … Continue reading
Posted in eLearning, Tutorials
Tagged categorize, category, cell, concept, game, games, horizontal rule, HTML, Javascript, programming, table, tutorial, workplace
Leave a comment


The idea of mapping a video's key scenes, mood, pacing, and audio before production resonates with me β it's a lot like working out an anagrampuzzle, where the same pieces only make sense once you rearrange them into the right order. Do you usually sketch the mind map before or after the script is locked?