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Tag Archives: form
Favourites Poll Email Moderation Contenteditable Tutorial
We think today’s blog posting title gives hints, but doesn’t completely give the game away to ask you, on top of the progress with our Favourites Poll up to yesterday’s Favourites Poll Email Moderation Client Validation Tutorial … What could … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged admin, Administration, client, contenteditable, data storage, database, div, DOM, domain, favourites, file, flat file, form, home, interactive entry, Javascript, onsubmit, PHP, poll, programming, submit, tutorial, user, validation, web server, webpage
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Favourites Poll Email Moderation Client Validation Tutorial
Yesterday’s Favourites Poll web application of Favourites Poll Email Moderation Primer Tutorial involves client-side HTML textboxes asking for interactive entry using an HTML form methodology. Not with all such projects with HTML form textboxes do we apply any client-side Javascript … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged admin, Administration, client, data storage, database, DOM, domain, favourites, file, flat file, form, home, interactive entry, Javascript, onsubmit, PHP, poll, programming, submit, tutorial, user, validation, web server, webpage
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PHP City Guess Country Game Geodata Tutorial
Think “where”, think “geodata”. And with this in mind, today’s improvements on yesterday’s PHP City Guess Country Game Massaging Tutorial is to, where it is available in the chain of data sources the City Guess Quiz web application accepts, if … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged aesthetics, carriage return, character, city, country, country code, CSV, data, database, details, dropdown, email, email form, emoji, flag, form, game, games, geo chart, geochart, geodata, geographicals, Google chart, HTML, index, inline, ISO, iso code, Javascript, keyboard, massaging, mouse, onkeydown, onkeypress, PHP, programming, quiz, return, reveal, summary, touch, tutorial, zip
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PHP City Guess Country Game Massaging Tutorial
To improve on the progress up until yesterday’s PHP City Guess Country Game Keyboard Tutorial today, we turn our attention to both … the intricacies and complications of Country names regarding multiple data sources (not all with an ISO 2 … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged aesthetics, carriage return, character, city, country, country code, CSV, data, database, details, dropdown, email, email form, emoji, flag, form, game, games, HTML, index, inline, ISO, iso code, Javascript, keyboard, massaging, mouse, onkeydown, onkeypress, PHP, programming, quiz, return, reveal, summary, touch, tutorial, zip
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PHP City Guess Country Game Keyboard Tutorial
Regarding yesterday’s PHP City Guess Country Game Zip Tutorial‘s web application, like many others, most people would say there is available to them, input wise, and once they have started it up from the web browser address bar … mouse … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged aesthetics, carriage return, character, city, country, country code, CSV, data, dropdown, email, email form, emoji, flag, form, game, games, HTML, inline, ISO, iso code, Javascript, keyboard, mouse, onkeydown, onkeypress, PHP, programming, quiz, return, touch, tutorial, zip
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PHP City Guess Country Game Zip Tutorial
On top of the recent PHP City Guess Country Game Flag Emoji Tutorial‘s progress today we allow for … zipped up XML data in the same format as … XML data files (as always) … and … zipped up CSV … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged aesthetics, city, country, country code, CSV, data, dropdown, email, email form, emoji, flag, form, game, games, HTML, inline, ISO, iso code, Javascript, PHP, programming, quiz, tutorial, zip
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I like the single-row radio-play approach for keeping the controls compact while still making each selection clear. When Iβm checking a calculation alongside a tutorial, I use StepStat to see the intermediate steps; how do you handle the layout when the playlist gets much longer?