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Tag Archives: fold
English Word Guessing Game Intranet Tutorial
You might recall that in yesterday’s English Word Guessing Game MAMP Tutorial we had the temerity to use the word… nuance … or “not to look so dumb” regarding wise local web server (let’s say Intranet, today) macOS say interfacing. … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged Apache, audio, below the fold, command line, dictionary, Document Root, dropdown, English, exec, focus, fold, game, hotkey, IFRAME, innerText, intranet, local web server, localStorage, macOS, MAMP, onclick, onfocus, onkeydown, onsubmit, PHP, player, players, programming, prompt, quiz, say, select, table, tutorial, word, word game
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English Word Guessing Game Dropdown Tutorial
Continuing the refinement of yesterday’s English Word Guessing Game Player Equality Tutorial‘s multi-player “English Word Guessing Game” usage aspects, there was a disappointment in that the “Equality” was broken down a little for users whose questions started “below the fold” … Continue reading
CSS3 Animations Below the Fold Asynchronous Tutorial
Yesterday’s CSS3 Animations Below the Fold Tutorial got us talking about “below the fold” and that concept’s natural “partner”, to our mind, is talk of “asynchronous” processing. These two ideas are very powerful. If you can be arranging your webpages … Continue reading
Posted in eLearning, Tutorials
Tagged above the fold, animation, asynchronous, background, background image, CSS, CSS3, DOM, external Javascript, fold, HTML, Javascript, keyframes, margin-left, margin-top, programming, reveal, rules, script, tutorial, web design
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CSS3 Animations Below the Fold Tutorial
There is a general term “Below the Fold” that says, as far as web design goes … Far enough down that it is not likely to be visible in the initial display of a standard browser window, such that the … Continue reading
Posted in eLearning, Tutorials
Tagged animation, background, background image, CSS, CSS3, DOM, fold, HTML, Javascript, keyframes, margin-left, margin-top, programming, reveal, rules, tutorial, web design
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Medical Acronyms Game Tutorial
And then there are the “rethinks” of data design, in thinking where to go next with our “Medical Roots and Prefixes and Suffixes and Acronyms Meaning game” web application we last mentioned with yesterday’s Medical Roots and Prefixes and Suffixes … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged above the fold, anatomy, API, array, background, background image, button, checkbox, CSS, data attributes, delimitation, dropdown, email, email client, emoji, English, event, fold, getComputedStyle, GIMP, global, Greek, HTML, IFRAME, image, Javascript, Latin, mailto, medicine, mobile, multiple, onchange, onclick, onions, onload, opacity, option, personalisation, physiology, prefix, programming, root, search engine, select, setTimeout, size, suffix, surfing the net, timed, tutorial, video, window.getComputedStyle, YouTube, YouTube API, zoom
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Medical Roots and Prefixes and Suffixes Sharing Tutorial
We’ve been thinking more about collaboration and sharing ideas and some personalization ideas today to complement earlier work we started on our “Health Root or Prefix or Suffix Meaning Game” last visited with Medical Roots and Prefixes and Suffixes Aesthetics … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged above the fold, anatomy, API, background, background image, button, checkbox, CSS, data attributes, dropdown, email, email client, emoji, English, event, fold, getComputedStyle, GIMP, Greek, HTML, IFRAME, image, Javascript, Latin, mailto, medicine, mobile, multiple, onchange, onclick, onload, opacity, option, personalisation, physiology, prefix, programming, root, search engine, select, setTimeout, size, suffix, surfing the net, timed, tutorial, video, window.getComputedStyle, YouTube, YouTube API, zoom
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Medical Roots and Prefixes and Suffixes Aesthetics Tutorial
We normally start the web application games we write by making sure the information, or data, aspects to the game are attended to. So for us, the priorities, end up being … making sure the information, or data, aspects to … Continue reading
Posted in eLearning, Event-Driven Programming, GIMP, Tutorials
Tagged above the fold, API, background, background image, button, CSS, data attributes, dropdown, emoji, English, event, fold, getComputedStyle, GIMP, Greek, HTML, IFRAME, image, Javascript, Latin, medicine, mobile, multiple, onchange, onclick, onload, opacity, option, prefix, programming, root, search engine, select, setTimeout, size, suffix, surfing the net, timed, tutorial, video, window.getComputedStyle, YouTube, YouTube API, zoom
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The distinction between course-driven and immersion-driven learning is useful. A small extension to the australia.htm exercise would be a set of named map markers and a text filter: first update the visible markers on an input event, then add a collected/uncollected toggle, and finally persist only that toggle state in localStorage. That gives beginners a concrete reason to learn arrays, DOM updates and browser storage without needing PHP or MySQL first. It is also worth testing empty searches, a page reload and disabled storage separately; those are different failure cases. Disclosure: we maintain the GTA 6 interactive map. I am suggesting it as an example of a map-and-progress interface, not claiming that we used the tutorial code. Would you introduce persistence after the first working interaction, or keep the initial exercise entirely stateless?