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Tag Archives: Did you know
YouTube API Caller Radio Play Phase Two Data URI PHP Tutorial
Further to yesterday’s YouTube API Caller Radio Play Obsession Looping Tutorial, and concerning … phase two data URI user media interactive textbox entries … we’d actually started down it’s road in our first pass of PHP work a couple of … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Tutorials
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Tagged absolute URL, after, animated gif, animation, API, argument, audio, cache, call, cell, class, compilation, condition, conditional, console, console.warn, content, CSS, cursor, data uri, debug, debugging, Did you know, display, document.title, DOM, double click, duration, element, email, event, Google Chrome, hashtag, hashtagging, HTML, IFRAME, image, img, instance, integration, interactive, interfacing, Javascript, link, localStorage, loop, looping, media, mimetype, modularization, module, Object Oriented Programming, oncontextmenu, onmousedown, ontouchdown, ontouchmove, OOP, overlay, PHP, play, playlist, popup, programming, progress, recall, right click, share, software integration, table, table cell, text, text cursor, textual cursor, title, tutorial, url, user, user input, video, web inspector, YouTube, YouTube API
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YouTube API Caller Radio Play Obsession Looping Tutorial
Yesterday’s YouTube API Caller Phase Two Console Warning Tutorial outlined why … “single song obsessional looping” … sits uneasily with … “set of song videos looping” … in Radio Play mode of use … with our recent Tabular Single Row … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Tutorials
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Tagged absolute URL, after, animated gif, animation, API, argument, audio, cache, call, cell, class, compilation, condition, conditional, console, console.warn, content, CSS, cursor, data uri, debug, debugging, Did you know, display, document.title, DOM, double click, duration, element, email, event, Google Chrome, hashtag, hashtagging, HTML, IFRAME, image, img, instance, integration, interactive, interfacing, Javascript, link, localStorage, loop, looping, media, mimetype, modularization, module, Object Oriented Programming, oncontextmenu, onmousedown, ontouchdown, ontouchmove, OOP, overlay, play, playlist, popup, programming, progress, recall, right click, share, software integration, table, table cell, text, text cursor, textual cursor, title, tutorial, url, user, user input, video, web inspector, YouTube, YouTube API
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YouTube API Caller Phase Two Console Warning Tutorial
Continuing on from yesterday’s YouTube API Caller Phase Two Text Cursor Tutorial … What the dickens is “Console Warning”? Well, it’s a new good friend to us using the Google Chrome web browser (but other web browsers can work it … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, OOP, Tutorials
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Tagged absolute URL, after, animated gif, animation, API, argument, audio, cache, call, cell, class, compilation, condition, conditional, console, console.warn, content, CSS, cursor, data uri, debug, debugging, Did you know, display, document.title, DOM, double click, duration, element, email, Google Chrome, hashtag, hashtagging, HTML, IFRAME, image, img, instance, integration, interactive, interfacing, Javascript, link, localStorage, media, mimetype, modularization, module, Object Oriented Programming, onmousedown, ontouchdown, OOP, overlay, play, playlist, popup, programming, progress, recall, share, software integration, table, table cell, text, text cursor, textual cursor, title, tutorial, url, user, user input, video, web inspector, YouTube, YouTube API
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Animated Plane Refuel Game Tutorial
Today we wondered how best to involve the … plane … mainly, but perhaps also the … gymnast … with a guest starring role … … in an online game in our recent Animated Plane and Coconut Hunt Game Nuances … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged animated gif, animation, background image, background-repeat, background-size, border, border image, border-bottom, clipart, coconut, content, contenteditable, createElement, crosshair, CSS, cursor, data uri, Did you know, DOM, dynamic javascript, emoji, emoji text, event, Freepik, game, giphy, Google, Google Image search, hashtag, hashtagging, height, HTML, hunt, IFRAME, iframe widget, image, image search, Javascript, keyframes, makeagif.com, mix-blend-mode, noun, object, onclick, onload, onmousemove, OOP, overlay, pinterest, pixel, pointer, popup, position, procul.org, programming, progress, prompt, reactions, script, stop press, storyborad, SVG, svg+xml, text, textarea, transition, transitions, transparent, transparent background, tutorial, url, webp, white, white background, widget, width, window.open, window.opener
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Animated Plane and Coconut Hunt Game Nuances Tutorial
Today’s a day of nuanced progress, after yesterday’s Coconut Hunt Game Tutorial‘s “filling in sideways” work on our Animated Plane and Coconut Hunt Game web application. Today, we … fixed some document.body.title annoyances whereby it would appear too often worked … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged animated gif, animation, background image, background-repeat, background-size, border, border image, border-bottom, clipart, coconut, content, contenteditable, createElement, crosshair, CSS, cursor, data uri, Did you know, DOM, dynamic javascript, emoji, emoji text, event, Freepik, game, giphy, Google, Google Image search, hashtag, hashtagging, height, HTML, hunt, IFRAME, iframe widget, image, image search, Javascript, keyframes, makeagif.com, mix-blend-mode, noun, object, onclick, onload, onmousemove, OOP, overlay, pinterest, pixel, pointer, popup, position, procul.org, programming, prompt, reactions, script, stop press, storyborad, SVG, svg+xml, text, textarea, transition, transitions, transparent, transparent background, tutorial, url, webp, white, white background, widget, width, window.open, window.opener
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Coconut Hunt Game Tutorial
Are you a reader who has been amused or bemused by the word Game being in the blog posting titles lately, up to yesterday’s Animated Plane Game User Animations and Styling Tutorial, when No Game really, about any of it? … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged animated gif, animation, background image, background-repeat, background-size, border, border image, border-bottom, clipart, coconut, content, CSS, data uri, Did you know, DOM, emoji, emoji text, Freepik, game, giphy, Google, Google Image search, hashtag, hashtagging, height, HTML, hunt, IFRAME, iframe widget, image, image search, Javascript, keyframes, makeagif.com, mix-blend-mode, noun, object, OOP, overlay, pinterest, pixel, popup, position, procul.org, programming, prompt, reactions, stop press, storyborad, SVG, svg+xml, text, textarea, transition, transitions, transparent, transparent background, tutorial, url, webp, white, white background, widget, width, window.open, window.opener
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Animated Plane Game User Animations and Styling Tutorial
On top of yesterday’s Animated Plane Game User Content Sharing Tutorial‘s honing in on the five “nouns” of interest … trees plane gymnast clouds ground … today we wanted to offer two more user controllable parts to this Animated Plane … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged animated gif, animation, background image, background-repeat, background-size, border, border image, border-bottom, clipart, content, CSS, data uri, Did you know, DOM, emoji, emoji text, Freepik, game, giphy, Google, Google Image search, hashtag, hashtagging, height, HTML, IFRAME, iframe widget, image, image search, Javascript, keyframes, makeagif.com, mix-blend-mode, noun, object, OOP, overlay, pinterest, pixel, popup, position, procul.org, programming, prompt, stop press, storyborad, SVG, svg+xml, text, textarea, transition, transitions, transparent, transparent background, tutorial, url, webp, white, white background, widget, width, window.open, window.opener
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Background Image Foreground Content Tutorial
Further to yesterday’s Background Image User Interaction Visibility Tutorial, regarding today’s work adding the possibility for foreground HTML div content via a combination of contenteditable=true and onblur event logics, you might be inclined to observe that this current web application … Continue reading →
Posted in Ajax, Animation, eLearning, Event-Driven Programming, Tutorials
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Tagged absolute URL, Ajax, animation, background, background image, background-size, base64, bookmark, cache, clip art, clipart, communication, contenteditable, CSS, data, data source, data uri, Did you know, DOM, dropdown, Eat at Joes, emoji, exec, HTML, IFRAME, image, Javascript, keyboard, keyframes, marquee, multiple, onblur, onkeydown, onload, originator, overlay, placeholder, programming, recipient, relative URL, rotate, rotation, scale, soft link, softlink, style, styling, symbolic link, tab, textbox, toogle, transform, transition, transitions, translate, translation, tutorial, url, visibility, visible, webpage
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