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Tag Archives: device
Device Width Specific CSS Webpage Styling Primer Tutorial
Take a look at the CSS styling snippet below … <style> .glow { -webkit-animation: glow 1s ease-in-out infinite alternate; -moz-animation: glow 1s ease-in-out infinite alternate; animation: glow 1s ease-in-out infinite alternate; } /* Thanks to https://www.w3schools.com/howto/tryit.asp?filename=tryhow_css_glowing_text */ @-webkit-keyframes glow { … Continue reading
Posted in eLearning, Tutorials
Tagged .media rule, CSS, device, glow, HTML, media, mobile, programming, rule, styling, tutorial, width
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Shooting Star Two Player Game Tutorial
We’ve extended the recent Shooting Star Game Primer Tutorial to allow for a two player game option under the following conditions … you need two pointing “means” per one “device” … like a trackpad and wireless mouse, that is so … Continue reading
Posted in eLearning, Event-Driven Programming, Hardware, Tutorials
Tagged animation, click, CSS, device, difficulty, document.body, emoji, emojipedia, game, glowing text, hardware, HTML, Javascript, keyframes, mouse, onclick, score, track pad, transition
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Camera iOS App Delay Primer Tutorial
Maybe you are of the view that the taking of photos with a mobile device should not need a “posse” of people to achieve. We concur. Today, though, we were tempted to involve a small “posse” because … we had … Continue reading
Posted in eLearning, iOS, Photography, Tutorials
Tagged camera, delay, device, iOS, iPhone, mobile, photo, photography, tutorial
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