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Tag Archives: delay
Spliced Audio/Video YouTube Overlay Tutorial
The concepts of … reveal overlay … we find useful, around here, to describe web page design issues and solutions. They both come into play a lot, at least for us. Mind you, our thoughts may have pared down complication … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged $_POST, animated gif, audio, autoplay, blob, browse, browsing, coding, concertina, CSS, data, data size, data url, debugging, delay, delimitation, delimiter, details, DOM, file API, form, Google Translate, HTML, IFRAME, Javascript, logic, loop, looping, media, method, node.js, object, onload, onloadedmetadata, OOP, overlay, PHP, planning, play, position, post, programming, reveal, rule, rules, seek, software, style, styling, suck and see, summary, synchronization, synchronize, Text to Speech, tutorial, video, web inspector, YouTube
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Spliced Audio/Video YouTube Delimitations Tutorial
Another day, another deliberation about delimitation! Yes, as a programmer, of the mere mortal variety, and you ask a bit of your engaged users, you’ll not have much chance of … changing hardware changing firmware changing environment … very much … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged $_POST, animated gif, audio, autoplay, blob, browse, browsing, coding, concertina, CSS, data, data size, data url, debugging, delay, delimitation, delimiter, details, DOM, file API, form, Google Translate, HTML, IFRAME, Javascript, logic, loop, looping, media, method, node.js, object, onload, onloadedmetadata, OOP, overlay, PHP, planning, play, position, post, programming, reveal, rule, rules, seek, software, style, styling, suck and see, summary, synchronization, synchronize, Text to Speech, tutorial, video, web inspector, YouTube
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Spliced Audio/Video YouTube Tutorial
Yesterday’s Spliced Audio/Video Animated GIF Tutorial input modus operandi … audio video image text to send to Google Translate … is bolstered today via a new modus operandum … via YouTube video ID 11 character code play a YouTube video … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged $_POST, animated gif, audio, autoplay, blob, browse, browsing, concertina, CSS, data, data size, data url, delay, details, DOM, file API, form, Google Translate, HTML, IFRAME, Javascript, loop, looping, media, method, node.js, object, onload, onloadedmetadata, OOP, overlay, PHP, play, position, post, programming, reveal, seek, style, styling, summary, synchronization, synchronize, Text to Speech, tutorial, video, YouTube
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Spliced Audio/Video Animated GIF Tutorial
If you’ve been following yesterday’s Spliced Audio/Video Styling Tutorial Spliced Media synchronized play project of recent times, you’ll probably guess what our “project word” would be, that being … duration … as a “measure” of importance to help with the … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged $_POST, animated gif, audio, autoplay, blob, browse, browsing, concertina, CSS, data, data size, data url, delay, details, DOM, file API, form, Google Translate, HTML, IFRAME, Javascript, media, method, node.js, object, onload, onloadedmetadata, OOP, overlay, PHP, play, position, post, programming, reveal, seek, style, styling, summary, synchronization, synchronize, Text to Speech, tutorial, video
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External Javascript YouTube Audio of Video Snippet Tutorial
Given the current Play Audio Stream of Selected YouTube Video In Place functionality talked about, last, at External Javascript YouTube Audio of Video Numericals Tutorial occurs “in place” there’s a good chance what the user may want to describe is … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged argument, arguments, audio, button, child, click, connection, control, controls, debug, debugging, delay, Did you know, dynamic, emoji, emoji button, fallback, FreeConvert, geo chart, Google chart, hashtag, hashtagging, height, hierarchy, hotkey, href, HTML, IFRAME, image, image map, integration, interruption, iOS, Javascript, keyboard, layer, left, link, loop, map, media, mobile, mp4, mute, onload, opacity, overlay, parent, parent.parent, pause, personalization, PHP, play, position, programming, progress, retry, setInterval, setTimeout, snippet, software integration, StackOverflow, stop press, stream, textarea, timing, top, tutorial, unmute, url, video, web inspector, width, YouTube, z-index
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External Javascript YouTube Audio of Video Numericals Tutorial
Regarding yesterday’s External Javascript YouTube Audio of Video Fallback Tutorial 📻🎶 (📻🎶) emoji (non-mobile showing) title attribute now goes something like … Right click opens in new window the video and audio but normal click just plays audio in place. … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged argument, arguments, audio, button, child, click, connection, control, controls, debug, debugging, delay, Did you know, dynamic, emoji, emoji button, fallback, FreeConvert, geo chart, Google chart, height, hierarchy, hotkey, href, HTML, IFRAME, image, image map, integration, interruption, iOS, Javascript, keyboard, layer, left, link, loop, map, media, mobile, mp4, mute, onload, opacity, overlay, parent, parent.parent, pause, personalization, PHP, play, position, programming, progress, retry, setInterval, setTimeout, software integration, StackOverflow, stop press, stream, textarea, timing, top, tutorial, unmute, url, video, web inspector, width, YouTube, z-index
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External Javascript YouTube Audio of Video Fallback Tutorial
Further to yesterday’s External Javascript YouTube Audio of Video Looping Tutorial work regarding the Play Audio Stream of Selected YouTube Video In Place functionality we’re currently working on … the timing of getting some mobile platform looping going is fortunate … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged argument, arguments, audio, button, child, click, connection, control, controls, debug, debugging, delay, Did you know, emoji, emoji button, fallback, FreeConvert, geo chart, Google chart, height, hotkey, href, HTML, IFRAME, image, image map, integration, interruption, iOS, Javascript, keyboard, left, link, loop, map, media, mobile, mp4, mute, onload, opacity, overlay, parent, pause, PHP, play, position, programming, progress, retry, setInterval, setTimeout, software integration, StackOverflow, stop press, stream, textarea, timing, top, tutorial, unmute, url, video, web inspector, width, YouTube, z-index
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External Javascript YouTube Audio of Video Looping Tutorial
Of yesterday’s External Javascript YouTube Audio of Video Emoji Tutorial … pause play loop stop progress … perhapsyes … list of suggested “controls” for our Play Audio Stream of Selected YouTube Video In Place functionality, am sure of most interest … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged argument, arguments, audio, button, child, click, control, controls, debug, debugging, delay, Did you know, emoji, emoji button, FreeConvert, geo chart, Google chart, height, hotkey, href, HTML, IFRAME, image, image map, integration, iOS, Javascript, keyboard, left, link, loop, map, media, mobile, mp4, mute, onload, opacity, overlay, parent, pause, PHP, play, position, programming, progress, setInterval, setTimeout, software integration, StackOverflow, stop press, stream, textarea, timing, top, tutorial, unmute, url, video, web inspector, width, YouTube, z-index
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