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Tag Archives: Javascript
Dominoes Horizontal Block Game Speech to Text Tutorial
Today, we’ve added on to the functionality of yesterday’s Dominoes Horizontal Block Game Width Tutorial if … non-mobile Google Chrome web browser https: protocol URL a top window (ie. not popup, not iframe) no arguments on the top window’s web … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged Apache, audio, beep, below the fold, box shadow, cell, collaboration, contenteditable, CSS, device, Document Root, DOM, double click, drop shadow, email, FileZilla, fold, game, Google, Google Chrome, hash, hashtag, IDE, IFRAME, image, image editor, img, iPhone, Javascript, limit, macOS, mobile, noun, onblur, ondblclick, online game, OOP, orientation, outline, PaintBrush, PHP, planning, portrait, preparation, project, property, resource, resources, section, share, sharing, SMS, span, speech to text, stop press, table, tap, thing, tile, tutorial, upload, url, user experience, UX, Web Application, web browser, webpage, width, z-index
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Dominoes Horizontal Block Game Width Tutorial
Specifically, it is your smaller mobile device … width … in their “portrait” modes of orientation, that is the focus of today’s work, further to yesterday’s Dominoes Horizontal Block Game Collaboration Tutorial, improving our Dominoes Horizontal Block Game here. This … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged Apache, audio, beep, box shadow, cell, collaboration, contenteditable, CSS, device, Document Root, DOM, double click, drop shadow, email, FileZilla, game, hash, hashtag, IDE, image, image editor, img, iPhone, Javascript, limit, macOS, mobile, noun, onblur, ondblclick, online game, OOP, orientation, outline, PaintBrush, PHP, planning, portrait, preparation, project, property, resource, resources, section, share, sharing, SMS, span, stop press, table, tap, thing, tile, tutorial, upload, url, user experience, UX, Web Application, webpage, width, z-index
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Dominoes Horizontal Block Game Collaboration Tutorial
Onto yesterday’s Dominoes Horizontal Block Game User Experience Tutorial‘s progress regarding our Dominoes Horizontal Block Game … as well as yesterday’s player “Turn Away Paradigm” for one device scenarios of play … today we add … collaboration, via … email … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged Apache, audio, beep, cell, collaboration, contenteditable, Document Root, DOM, email, FileZilla, game, hash, hashtag, IDE, image, image editor, Javascript, limit, macOS, noun, onblur, online game, OOP, PaintBrush, PHP, planning, preparation, project, resource, resources, section, share, sharing, SMS, span, table, thing, tile, tutorial, upload, url, user experience, UX, Web Application, webpage
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Dominoes Horizontal Block Game User Experience Tutorial
To improve yesterday’s Dominoes Horizontal Block Game Tutorial … Turn Away From … paradigm whereby two players can play a Dominoes Game sharing the one device, that game may benefit by a user instigated “beep paradigm” in play (but be … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged Apache, audio, beep, cell, Document Root, DOM, FileZilla, game, IDE, image, image editor, Javascript, macOS, noun, online game, OOP, PaintBrush, planning, preparation, project, resource, resources, section, table, thing, tile, tutorial, upload, user experience, UX, Web Application, webpage
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Dominoes Horizontal Block Game Tutorial
After yesterday’s Dominoes Game Sections Tutorial we have a … Dominoes Horizontal Block Game … initially coded for. Why the “Horizontal” here? Well, to allow “vertical roaming” we need to think a bit more, on it. This ask of Google … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged Apache, cell, Document Root, DOM, FileZilla, game, IDE, image, image editor, Javascript, macOS, noun, online game, OOP, PaintBrush, planning, preparation, project, resource, resources, section, table, thing, tile, tutorial, upload, Web Application, webpage
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CSS Function Ideas Finally Finalized Tutorial
Of course, with yesterday’s CSS Function Ideas Finalized Tutorial … We weren’t actually finalized! But I might have been? Aren’t you supposed to be faithful and loyal and forgiving? But, just humans aside here, regarding the “C” (ie. “cascading”) in … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged aesthetics, calc, checkbox, compound, CSS, display, DOM, dropdown, filter, function, hierarchy, idea, invert, Javascript, masking, order, programming, proof of concept, property, ray, style, styling, transform, tutorial, w3schools, Web Application
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CSS Function Ideas Finalized Tutorial
We’ve gone from “n to “z” today, completing yesterday’s CSS Function Ideas Tutorial‘s “a” to “m” start creating an inhouse look at CSS Functions usage converted into a web application you can try yourself, and inspired by the great W3school’s … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged aesthetics, calc, CSS, display, DOM, dropdown, filter, function, idea, invert, Javascript, masking, programming, proof of concept, ray, style, styling, tutorial, w3schools, Web Application
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CSS Function Ideas Tutorial
Can you just move a bit to the right? Now a tad sideways? That’s almost it. If you’d just, now, stand on your head. Okay, that’s it, thank you kindly?! We’re just reacclimatizing ourselves here, having had our eyes fully … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged aesthetics, CSS, display, DOM, dropdown, filter, function, idea, Javascript, masking, programming, proof of concept, style, styling, tutorial, w3schools, Web Application
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