Tag Archives: table

Holes Web Application Primer Tutorial

Today we want to show you a web application using a CSS “look” we stumbled upon recently, namely making the HTML table element border attribute be quite a big numerical value. To do this creates a sort of 3D “bevelled” … Continue reading

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Star Proteins versus Superbugs Game CSS Tutorial

The main themes of today’s changes to our current Javascript DOM “Star Proteins versus Superbugs Game” project today revolves around … Javascript DOM dynamic HTML element className property changes linking in to the use of … CSS3 Linear Gradients … … Continue reading

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Star Proteins versus Superbugs Game OOP Tutorial

If you look up “javascript class” in Google … don’t know about you? … but we got from this link the quote below … Functions can be used to somewhat simulate classes, but in general JavaScript is a class-less language. … Continue reading

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Star Proteins versus Superbugs Game Primer Tutorial

Never got into the Space Invaders video game as a kid, but somehow got all aggressive towards “Superbugs” after reading the inspiring story of Shu Lam’s revolutionary work with Star shaped proteins breaking down the Walls of protection that Superbugs … Continue reading

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Legend for and from HTML Map Element Web Server Tutorial

Yesterday, when we presented Legend for and from HTML Map Element Geolocation Tutorial as shown below, we used cross-domain window.postMessage messaging to allow the interchange of geolocation, regarding the “where” of life, and today we look at some “what” possibilities … Continue reading

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Legend for and from HTML Map Element Geolocation Tutorial

We thought we might have finished with the thread of blog postings last ending with Legend for and from HTML Map Element CSS Tutorial as shown below, but we hadn’t banked on the significance of the ideas of window.postMessage, and … Continue reading

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Image in Nine Game Hide and Seek Tutorial

Our “Image in Nine Game” from yesterday’s Image in Nine Game Primer Tutorial as shown below, was a bit lacking as a “game” in real world terms. But what if we added a “Hide and Seek” element to it? Lots … Continue reading

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Image in Nine Game Primer Tutorial

Today we’ve written a web application game that really benefits, in its mobile device incarnations, by “touch scrolling” or momentum-based scrolling techniques. We found lots of great advice for today’s game from the Open Source community on the net, and … Continue reading

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