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Tag Archives: macOS
PHP Exif Quiz Text Variety Tutorial
Further to yesterday’s PHP Exif Quiz Question and Answer Tutorial, today we add variety … <?php echo ” var cyclecnt=0; var dispmode=0; var diffxy=0; var origexwih=”, newxwih=”; var documenttitle=”; function enat() { switch (dispmode) { case 0: document.getElementById(‘exw’).style.color=’black’; break; case … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Photography, Tutorials
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Tagged airdrop, answer, array, camera, command line, crontab, curl, Did you know, digital photography, dnf, download, error, EXIF, FileZilla, geo chart, geographicals, geolocation, Google, Google Charts, google earch, Google Maps, heic, HTTP Error, http error 500, image, image file, ImageMagick, inhouse, innerHTML, innerText, install, integration, interfacing, iOS, iPhone, Javascript, jpeg, latitude, longitude, MacBook Air, macOS, metadata, package, Package Manager, photograph, photography, photos, PHP, pnf, question, quiz, reinstall, retain, retention, sftp, simplify, text, transfer, tutorial, upload, version, web server
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PHP Exif Quiz Question and Answer Tutorial
Regarding yesterday’s PHP Exif Quiz Geographicals Tutorial‘s Scenery Geolocation Quiz web application there were the image numbers which amounted to “unsuitable for Exif” purposes, which we negated, for us to consider, where to do nothing we deemed less ideal than … Continue reading →
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Tagged airdrop, answer, array, camera, command line, crontab, curl, Did you know, digital photography, dnf, download, error, EXIF, FileZilla, geo chart, geographicals, geolocation, Google, Google Charts, google earch, Google Maps, heic, HTTP Error, http error 500, image, image file, ImageMagick, inhouse, install, integration, interfacing, iOS, iPhone, Javascript, jpeg, latitude, longitude, MacBook Air, macOS, metadata, package, Package Manager, photograph, photography, photos, PHP, pnf, question, quiz, reinstall, retain, retention, sftp, transfer, tutorial, upload, version, web server
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PHP Exif Quiz Geographicals Tutorial
Yesterday’s PHP Exif Quiz Tutorial‘s Scenery Geolocation Quiz, as far as follow up “Geographicals Based Interfacings” went, offered … Google Maps … but today we add onto that idea … Google Earth … and … Google Charts Geo Chart inhouse … Continue reading →
Posted in eLearning, Event-Driven Programming, Photography, Trips, Tutorials
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Tagged airdrop, camera, command line, crontab, curl, Did you know, digital photography, dnf, download, error, EXIF, FileZilla, geo chart, geographicals, geolocation, Google, Google Charts, google earch, Google Maps, heic, HTTP Error, http error 500, image, image file, ImageMagick, inhouse, install, integration, interfacing, iOS, iPhone, jpeg, latitude, longitude, MacBook Air, macOS, metadata, package, Package Manager, photograph, photography, photos, PHP, pnf, quiz, reinstall, retain, retention, sftp, transfer, tutorial, upload, version, web server
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PHP Exif Quiz Tutorial
You guessed it? After yesterday’s … PHP Exif Retention off iPhone Images Tutorial work … and applying work of the recent … List to Grid Layout Primer Tutorial and adding a changed grid_fitting_in.html … we’d be coming up with a … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Installers, iOS, Photography, Trips, Tutorials
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Tagged airdrop, camera, command line, crontab, curl, Did you know, digital photography, dnf, download, error, EXIF, FileZilla, geolocation, heic, HTTP Error, http error 500, image, image file, ImageMagick, install, iOS, iPhone, jpeg, MacBook Air, macOS, metadata, package, Package Manager, photograph, photography, photos, PHP, pnf, quiz, reinstall, retain, retention, sftp, transfer, tutorial, upload, version, web server
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PHP Exif Retention off iPhone Images Tutorial
We have a new project on the go. We want to retain Exif information, that is contained within our iPhone’s *.HEIC formatted photographs, all the way through to some format and form of RJM Programming public website set of image … Continue reading →
Posted in eLearning, iOS, Photography, Trips, Tutorials
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Tagged airdrop, camera, command line, crontab, curl, digital photography, download, EXIF, FileZilla, heic, image, image file, ImageMagick, iOS, iPhone, jpeg, MacBook Air, macOS, metadata, photograph, photography, photos, PHP, retain, retention, sftp, transfer, tutorial, upload, web server
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Command Line History By Date Tutorial
Linux and macOS both have a useful command line command history to go back through recent commands you have used. There could be the scenario where you want to list for a particular date on which you did something, as … Continue reading →
Posted in eLearning, Installers, Operating System, Tutorials
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Tagged arrow, arrow keys, chronological, command, command line, criteria, date, grep, history, install, Linux, macOS, operating system, order, pipe, rosetta, sort, tutorial
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CSS Sass Precompiler on macOS Intel via Rosetta Primer Tutorial
We were looking into the CSS Sass pre-compiler functionality here in September, 2026, trying an install via brew install sass/sass/sass on an Intel based MacBook Air, and along the way got told, with words to the effect … The “Support … Continue reading →
Posted in eLearning, Installers, Operating System, Tutorials
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Tagged brew, command line, CSS, dart sass, HTML, install, intel, MacBook Air, macOS, precompiler, programming, rosetta, sass, security, SourceForge, style, styling, system preferences, tutorial, webpage
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PHP macOS say Supervising Google Translate Sharing Tutorial
Today’s integration of the Javascript clientside window.postMessage into … our inhouse PHP macOS say Supervisor, or Voiceover Ideas, talked about at PHP macOS say Supervising a Retrained Siri Nuance Tutorial, regarding it’s Google Translate dropdown option (used as a Voiceover … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged Apache, child, cross-domain, domain, dropdown, Google Translate, internationalization, landing page, language, macOS, MAMP, parent, PHP, postmessage, programming, say, stop press, textarea, translation, tutorial, voiceover, web browser, web server
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The Hello World starting point makes it easier to separate project setup from asset problems. A useful follow-up would be importing a small sprite sheet and checking frame dimensions, ordering and padding before adding animation logic. Previewing the individual frames first can help identify whether a problem comes from the artwork or from the engine configuration.