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Tag Archives: HTML
HTML5 Dialog Element Primer Tutorial
HTML5 brought with it many great features to front-end work on the internet in HTML, and today we talk about one of the newly introduced, and very useful, elements called “<dialog>”. At its core the “<dialog>” element represents a popup … Continue reading
Posted in eLearning, Games, GUI, Tutorials
Tagged alert popup box, confirm popup box, cross-browser, cross-browser issues, game, games, HTML, HTML5, innerHTML, Javascript, mathematics, numbers, popup, programming, prompt popup box, tutorial
15 Comments
HTML5 Meter Element Primer Tutorial
HTML5 brought with it many great features to front-end work on the internet in HTML, and today we talk about one of the newly introduced, and very useful, elements called “<meter>”. At its core the “<meter>” element represents a “fraction … Continue reading
Posted in eLearning, GUI, Tutorials
Tagged fraction, GUI, HTML, HTML5, Javascript, mathematics, meter, numerical, programming, ratio, tutorial
7 Comments
Internet Explorer 8 with No Canvas Primer Tutorial
Was gobsmacked the other day trying worldold.htm on Internet Explorer 8, because I’d forgotten that the “canvas” element is not supported in IE8 or below. This web application uses the HTML5 “canvas” element not natively available in IE8 or below. … Continue reading
Posted in eLearning, Event-Driven Programming, GUI, Tutorials
Tagged canvas, cross-browser, event, Google, Google chart, HTML, HTML5, Internet Explorer, internet explorer 8, Javascript, latitude, longitude, onclick event, programming, tutorial, web browser
1 Comment


The Hello World starting point makes it easier to separate project setup from asset problems. A useful follow-up would be importing a small sprite sheet and checking frame dimensions, ordering and padding before adding animation logic. Previewing the individual frames first can help identify whether a problem comes from the artwork or from the engine configuration.