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Tag Archives: file API
Dynamic Timer Web Browser Voiceover Tutorial
We wanted to come at the recent Reminders web application of the recent Dynamic Timer Web Browser Reminder Media Tutorial for a few “improvement angles” in the changed HTML/Javascript/CSS stparam.html live run link today … add “abscissa” logic to the … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged abscissa, aesthetics, alert, audio, autoplay, blur, browse, browsing, child, countdown, CSS, date, datetime, details, Did you know, dynamic, file API, focus, glow, HTML, image, integer, interval, Javascript, localStorage, MAMP, media, mime type, onblue, onfocus, onion, onions, onload, order, parent, popup, programming, prompt, reveal, seconds, setInterval, setTimeout, standing order, summary, timer, video, voiceover
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Dynamic Timer Web Browser Reminder Media Tutorial
An “onions ofthe 4th dimension” improvement to yesterday’s Dynamic Timer Web Browser Reminder Standing Order Date Tutorial could be … make the content of the reminders a more functional and useful consideration … by … as well as text/html content … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged aesthetics, alert, audio, autoplay, blur, browse, browsing, child, countdown, CSS, date, datetime, Did you know, dynamic, file API, focus, glow, HTML, image, interval, Javascript, localStorage, media, mime type, onblue, onfocus, onion, onions, onload, order, parent, popup, programming, prompt, seconds, setInterval, setTimeout, standing order, timer, video
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The distinction between course-driven and immersion-driven learning is useful. A small extension to the australia.htm exercise would be a set of named map markers and a text filter: first update the visible markers on an input event, then add a collected/uncollected toggle, and finally persist only that toggle state in localStorage. That gives beginners a concrete reason to learn arrays, DOM updates and browser storage without needing PHP or MySQL first. It is also worth testing empty searches, a page reload and disabled storage separately; those are different failure cases. Disclosure: we maintain the GTA 6 interactive map. I am suggesting it as an example of a map-and-progress interface, not claiming that we used the tutorial code. Would you introduce persistence after the first working interaction, or keep the initial exercise entirely stateless?