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Tag Archives: click
SOS Game Primer Tutorial
Even though it took too long to get to yesterday’s Word Find Game Viewport Tutorial‘s Word Find Game’s level of satisfaction, for us, it was always going to be worth it, because when you overengineer it can mean cloning off … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged aesthetics, animation, background, background image, border, class, click, clipboard api, colour coding, copy, CSS, CSS3, cursor, cut, degree of difficulty, dropdown, Event-Driven Programming, fixed, game, games, gesture, glow, highlight, hover, HTML, image, instance, iPhone, Javascript, keyframes, linear gradient, Mac OS X, macOS, message box, mobile, mode, modes of use, navigator.platform, notification, notifications, notifications API, number of players, onclick, paste, player, players, position, programming, say, score, select, selection, selection api, spread, spreading, status, style, styling, Tclipboard, text, text to audio, textarea, This entry was posted in eLearning, toast, tutorial, underlay.opacity, viewport, webpage, word, word game, z-index
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Word Find Game Viewport Tutorial
Do you remember the last time at this blog that we simulated the Android “toast” mobile app temporary message box with Ants Up a Wall Game Toast Tutorial? It forms part of our solution regarding … mobile device use … … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged aesthetics, animation, background, background image, border, class, click, clipboard api, copy, CSS, CSS3, cursor, cut, degree of difficulty, dropdown, Event-Driven Programming, fixed, game, games, gesture, glow, highlight, HTML, image, instance, iPhone, Javascript, keyframes, linear gradient, Mac OS X, macOS, message box, mobile, mode, modes of use, navigator.platform, notification, notifications, notifications API, number of players, onclick, paste, player, players, position, programming, say, score, select, selection, selection api, spread, spreading, status, style, styling, Tclipboard, text, text to audio, textarea, This entry was posted in eLearning, toast, tutorial, underlay.opacity, viewport, webpage, word, word game, z-index
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Word Find Game Aesthetics Tutorial
CSS styling keeps getting better for webpages, with extended functionality, as proven when CSS3 came to being. Two styling features we find quite impactive are … CSS animation … and … CSS linear gradients … we use, respectively, regarding … … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Games, Operating System, Tutorials
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Tagged aesthetics, animation, background, background image, border, click, clipboard api, copy, CSS, CSS3, cursor, cut, degree of difficulty, dropdown, Event-Driven Programming, game, games, glow, highlight, HTML, image, Javascript, keyframes, linear gradient, Mac OS X, macOS, mobile, mode, modes of use, navigator.platform, notification, notifications, notifications API, number of players, onclick, paste, player, players, programming, say, select, selection, selection api, style, styling, Tclipboard, text, text to audio, textarea, This entry was posted in eLearning, tutorial, underlay.opacity, webpage, word, word game, z-index
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Word Find Game Mobile Tutorial
Yesterday’s Word Find Game Personalization Tutorial, and the Word Find Game from versions before all had an unwieldy relationship with mobile platforms. The … selection, via Selection API, using HTML textarea, suits non-mobile well … but we think today’s newly … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Operating System, Tutorials
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Tagged click, clipboard api, copy, cursor, cut, degree of difficulty, dropdown, Event-Driven Programming, game, games, highlight, HTML, image, Javascript, Mac OS X, macOS, mobile, mode, modes of use, navigator.platform, notification, notifications, notifications API, number of players, onclick, paste, player, players, programming, say, select, selection, selection api, Tclipboard, text, text to audio, textarea, This entry was posted in eLearning, tutorial, underlay.opacity, webpage, word, word game, z-index
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Select Element Onmouseout Focus Control to Nowhere Annoyance Solution Tutorial
We could so easily have called today’s tutorial … WordPress Custom Fields Focus Issue Tutorial … or … Select Element Focus to Nowhere Primer Tutorial … or … Non-mobile Focus Control Primer Tutorial … or … Non-mobile Onmouseout versus Onlosefocus … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged blog, click, dropdown, event, focus, Javascript, non-mobile, onlosefocus, onmouseout, PHP, programming, select, textbox, tutorial, TwentyTen, TwentyTen theme, Wordpress
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Word Guessing or Synonym Game Right Click Tutorial
When we presented Word Guessing or Synonym Game for Two Tutorial we were curious about … word game … played by more than one player … all using the one device … and, back then, settled on a two player … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged click, Context Menu, CSS, device, DOM, event, game, HTML, huddling, Javascript, oncontextmenu, ontouchstart, player, programming, right click, stop press, tutorial, word game
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Video to Amended Animated GIF Mobile Slide Swap Tutorial
The “drag” about yesterday’s Video to Amended Animated GIF Drag Slide Swap Tutorial‘s slide swapping functionality was that mobile platforms were left out. Sometimes there is no alternative modus operandi to offer a mobile user, but here, we did not … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged align, alignment, animated gif, background image, click, delay, DOM, drag, drag and drop, float, getBoundingClientRect, hover, image, Javascript, justify, long hover, margin-right, onclick, onmouseout, onmouseover, PHP, Preview, programming, setTimeout, slide, swap, text-decoration, textbox, tutorial
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Windows AutoHotKey Dynamic Compile Procedure Program Tutorial
There might be more to do with the Windows AutoHotKey Script Program creator tool we’ve been developing up to yesterday’s Windows AutoHotKey Dynamic Compile Procedure Content Tutorial, but, today, we take a step sideways and roadtest that tool. We’ve integrated … Continue reading →
Posted in eLearning, Event-Driven Programming, Operating System, Software, Tutorials
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Tagged AutoHotKey, button, chunk, click, compile, compiler, content, dynamic, exec, executable, integrate, integration, intranet, localhost, MAMP, mouse, online, press, procedure, program, programming, script, scripting, software integration, textarea, tutorial, Windows
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I like the single-row radio-play approach for keeping the controls compact while still making each selection clear. When Iβm checking a calculation alongside a tutorial, I use StepStat to see the intermediate steps; how do you handle the layout when the playlist gets much longer?