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Tag Archives: card
Card Sequence Game Tutorial
We follow up yesterday’s Date Day of the Week Game Primer Tutorial Dr Crypton’s Mind Benders, Introduction by Isaac Asimov (ISBN 0207146144) lead with a card sequence game we think might be a challenge for you. Again, we’ve got hints, … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged button, card, cards, denomination, DOM, game, HTML, image, Javascript, sequence, suit
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Text Background Clip Primer Tutorial
Again, today, we’re cloning and modifying a new “proof of concept” version of a “Text Background Clip” server web application … based on the PHP of Simple Emoji Border Card Primer Tutorial … and … a lot of CSS help … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged animation, background-clip, block, card, clone, cloning, comma, CSS, delimitation, div, emoji, exec, HTML, PHP, post, programming, range, server, shell_exec, style, styling, SVG, textarea, tutorial, window, wording, words
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Emoji Animation CSS Block Tutorial
Do you recall a few days back, with Simple Emoji Border Card Sharing Tutorial how we avoided “too long” mailto: and/or sms: “a” link href arrangements, before we harnessed the command line combination of … diff ed … the latter … Continue reading
Emoji Animation Primer Tutorial
Today we’re cloning and modifying a new “proof of concept” version of an “Emoji Animation” server web application (or “proof of concept” client web application) … based on the PHP of Simple Emoji Border Card Primer Tutorial … and … … Continue reading
Simple Emoji Border Card Primer Tutorial
We were really happy to stumble upon StackOverflow‘s excellent Use Emoji as CSS Border webpage (of dreams and ideas) the other day, and immediately want to … start “proof of concept” Simple Emoji Border Card creating today … ready for … Continue reading
Just Javascript Card Game iPhone Debugging Tutorial
Before yesterday’s Just Javascript Card Game CSS Offerings Tutorial there was the day before yesterday’s Just Javascript Card Game User CSS Tutorial which … introduced an error on mobile devices … not apparent on the MacBook Air we were coding … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged alert, animation, array, background-size, card, card game, CSS, debug, debugging, decimal point, developer, developer tools, emoji, eval, fileformat, game, games, Google Chrome, HTML entities, integer, interger, iPhone, Javascript, keyframes, lead, logic, mantissa, programming, prompt, real, Safari, string, tutorial, web browser, web inspector
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The idea of mapping a video's key scenes, mood, pacing, and audio before production resonates with me β it's a lot like working out an anagrampuzzle, where the same pieces only make sense once you rearrange them into the right order. Do you usually sketch the mind map before or after the script is locked?