Numbers Guessing Game
Your Numbers Game
Get
clueYour
answerYour
ScoreClue? Score 0/0
-
Recent Posts
- PHP Intl Class AlmaLinux Install Tutorial
- Clairvoyance Game Scoring Bonus Tutorial
- Clairvoyance Game User Definitions Tutorial
- Transcriptions and Their Editing Primer Tutorial
- Clairvoyance Game Image Map Tutorial
- Clairvoyance Game Waiting Tutorial
- Opera Web Browser Snapshot Tutorial
- Clairvoyance Game Objectify Tutorial
Categories
- Ajax
- Android
- Animation
- Anything You Like
- Code::Blocks
- Coding
- Colour Matching
- Data Integration
- Database
- Delphi
- Eclipse
- eLearning
- ESL
- Event-Driven Programming
- Games
- GIMP
- GUI
- Hardware
- Installers
- iOS
- Land Surveying
- Moodle
- Music Poll
- NetBeans
- Networking
- News
- Not Categorised
- OOP
- Operating System
- Photography
- Projects
- Signage Poll
- Software
- SpectroPhotometer
- Tiki Wiki
- Trips
- Tutorials
- Uncategorized
- Visual Studio
- Xcode
Meta
Tags
Ajax animation background button canvas command line CSS Did you know DOM dropdown email emoji event form game games Google Google chart hashtag HTML IFRAME image iOS Javascript MAMP media mobile navigation onclick overlay PHP popup programming select share sharing SMS SVG table text textarea tutorial url video web browserYour Background Image
OnTopList
Tag Archives: canvas
Colour Wheel Canvas Analogue Clock Background Blend Mode Tutorial
Revisiting the web application of Colour Wheel Canvas Analogue Clock Background Tutorial happened with the original idea to talk about … W3school’s How To Avatar Images webpage … and saw it was mainly a CSS border-radius:50%; way to show circular … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged avatar, background, background image, background-blend-mode, background-position, background-repeat, border-radius, canvas, colour, geographicals, Google, Google Charts, graphics, HTML, HTML5, IFRAME, Javascript, latitude, line, longitude, map, map chart, multiple, PATH, place, programming, resize, setTimeout, thickness, timezone, tutorial, wheel, Wikipedia
Leave a comment
Colour Wheel Canvas Analogue Clock Background Tutorial
Time and place are very suitable concepts for web application work such as that of yesterday’s Colour Wheel Canvas Analogue Clock Resize Tutorial. Today’s work introduces into this “Colour Wheel” (so far analogue clock) TimeZone functionality, to us a great … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged background, background image, background-position, background-repeat, canvas, colour, geographicals, Google, Google Charts, graphics, HTML, HTML5, IFRAME, Javascript, latitude, line, longitude, map, map chart, multiple, PATH, place, programming, resize, setTimeout, thickness, timezone, tutorial, wheel, Wikipedia
Leave a comment
Colour Wheel Canvas Analogue Clock Resize Tutorial
“To resize, or not to resize, that is (often) the question.” In “web application land” this question’s answer often revolves around whether a “web application” is a “production tool”, needing to work for lots of platforms, in as many situations … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged canvas, colour, graphics, HTML, HTML5, IFRAME, Javascript, line, PATH, programming, resize, setTimeout, thickness, tutorial, wheel
Leave a comment
Colour Wheel Canvas Analogue Clock Primer Tutorial
Today’s new thread of web application ideas has “circle” ideas reminiscent of the recent Circular Text or Emoji Roulette Animation Tutorial but rather than “circular text”, today we are utilizing the very useful HTML5 canvas element, again. “Colour wheel” idea … Continue reading
Posted in eLearning, Event-Driven Programming, Not Categorised, Tutorials
Tagged canvas, colour, graphics, HTML, HTML5, Javascript, PATH, programming, setTimeout, tutorial, wheel
Leave a comment
HTML/Javascript Areas Canvas Tutorial
In revisiting the HTML/Javascript Areas Tutorial of some years back now, a recent common theme occurred to us … a lack of visuals. This game could be made much more interesting, we think, by showing a graphical view of a … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged Areas, canvas, game, geometry, graphics, HTML, Javascript, mathematics, PATH, Path2D, programming, tutorial, visual
Leave a comment

