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Tag Archives: batch
Linux sendmail nohup Report Content Tutorial
It’s all fine and good adding “nohup” scheduling but what if there are not ways to schedule “what” (ie. the resultant report content) a lot of users want, adding onto the recent Linux sendmail nohup Refined Scheduling Tutorial? Well, today, … Continue reading →
Posted in eLearning, Tutorials
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Tagged argument, attachment, audio, awk, background, batch, command, command line, content, content type, CSS, curl, echo, email, file, genericization, genericize, header, HTML, image, interpretive, korn shell, Linux, local, MAMP, media, mime, mime type, mimetype, multiple, nohup, parameter, parameterization, programming, ps, recursion, remote, report, schedule, scheduling, sed, sendmail, single, time, timezone, token, tutorial, unix, url, video, web server, wildcard
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Linux sendmail nohup Refined Scheduling Tutorial
Yesterday’s Linux sendmail nohup Scheduling Tutorial left us with a Linux (or unix) … nohup “&” background processing recursion (perhaps) … scheduling Korn Shell script coding snippet for either … one off scheduled process execution … eg. date_ps_ef.ksh 10:43 … … Continue reading →
Posted in eLearning, Tutorials
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Tagged argument, attachment, audio, awk, background, batch, command line, content type, CSS, curl, echo, email, file, genericization, genericize, header, HTML, image, interpretive, korn shell, Linux, local, MAMP, media, mime, mime type, mimetype, multiple, nohup, parameter, parameterization, programming, ps, recursion, remote, schedule, scheduling, sed, sendmail, single, time, timezone, token, tutorial, unix, url, video, web server, wildcard
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Linux sendmail nohup Scheduling Tutorial
As far as Linux or unix operating systems (for web servers) go for “scheduling processes”, it is … great if you have access to crontab because it can be … scheduled to the minute the actions can be repeated (and … Continue reading →
Posted in eLearning, Tutorials
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Tagged argument, attachment, audio, awk, background, batch, command line, content type, CSS, curl, echo, email, file, genericization, genericize, header, HTML, image, interpretive, korn shell, Linux, local, MAMP, media, mime, mime type, mimetype, multiple, nohup, parameter, parameterization, programming, ps, recursion, remote, schedule, scheduling, sed, sendmail, single, time, timezone, token, tutorial, unix, url, video, web server, wildcard
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Google Chart Geo Chart Windows Batch File Tutorial
Yes, it’s not just the macOS scenario of yesterday’s Google Chart Geo Chart macOS Korn Shell Tutorial which can have a simple scripting solution. So can Windows, and we use the “going back to near when Adam was a boy” … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Operating System, Tutorials
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Tagged $_POST, abscissa, Ajax, area, batch, batch file, chart, click, clutter, codepoint, collaboration, command line, content, country, declutter, DOS, email, emoji, emoji flag, file_get_contents, file_put_contents, flag, form, geochart, geographicals, Google chart, hover, HTML, induction, interaction, iPad, ISO, Javascript, korn shell, Mac OS X, macOS, mantissa, map, mobile, onclick, onmouseover, oprerating system, overlay, perspective, PHP, placename, post, programming, prompt, quiz, region, scale, screenshot, setTimeout, share, sharing, shell, SMS, sort, sorting, String.fromCodePoint, surface area, Terminal, thumbnail, timezone, tooltip, tutorial, user experience, user interaction, Wikipedia, Windows, zoom
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Batch ffmpeg Image Scaling and Cropping Tutorial
We’re adding “Scaling” functionality onto the “Cropping” functionality of yesterday’s Batch ffmpeg Image Cropping Primer Tutorial today. For now, we are also harnessing the power of running this changed PHP help_ffmpeg.php within a web browser by showing you both input … Continue reading →
Posted in eLearning, Operating System, Tutorials
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Tagged batch, crop, cropping, data uri, data url, exec, ffmpeg, file specification, filespec, glob, image, local web server, MAMP, PHP, programing, scale, scaling, tutorial, web browser
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Batch ffmpeg Image Cropping Primer Tutorial
Putting together presentations based on slides which are images you may come across the desire to apply batch image manipulations to a whole set of images, in the same way. When we presented Gimp Batch Image Manipulation Primer Tutorial you … Continue reading →
Posted in eLearning, Operating System, Tutorials
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Tagged batch, crop, cropping, exec, ffmpeg, file specification, filespec, glob, image, local web server, MAMP, PHP, programing, tutorial
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Webpage that Self-Destructs Primer Tutorial
You’d probably have heard of the mobile app Snapchat and perhaps the principles of how it works. This design reminds me of that Mission Impossible “This tape will self-destruct” modus operandi. So, today, we set out using PHP to have … Continue reading →
Posted in eLearning, Tutorials
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Tagged at, batch, command line, exec, HTML, Linux, PHP, programming, tutorial, web server, webpage
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Windows Screenshot AutoHotKey Automation Primer Tutorial
Hope you haven’t been put off a Windows venture into timekeeping using the same web application idea we’ve been talking about the last couple of days, with the last being Mac OS X MAMP Timekeeping Web Application Email Tutorial, with … Continue reading →
Posted in eLearning, Event-Driven Programming, Operating System, Tutorials
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Tagged AutoHotKey, batch, bsd, command line, crontab, Did you know, email, HTML, Javascript, Linux, local web server, Mac, Mac OS X, Mail, MAMP, onerror, programming, screen capture, snapshot, Terminal, time, timekeeping, tutorial, unix, Windows
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The distinction between course-driven and immersion-driven learning is useful. A small extension to the australia.htm exercise would be a set of named map markers and a text filter: first update the visible markers on an input event, then add a collected/uncollected toggle, and finally persist only that toggle state in localStorage. That gives beginners a concrete reason to learn arrays, DOM updates and browser storage without needing PHP or MySQL first. It is also worth testing empty searches, a page reload and disabled storage separately; those are different failure cases. Disclosure: we maintain the GTA 6 interactive map. I am suggesting it as an example of a map-and-progress interface, not claiming that we used the tutorial code. Would you introduce persistence after the first working interaction, or keep the initial exercise entirely stateless?