Numbers Guessing Game
Your Numbers Game
Get
clueYour
answerYour
ScoreClue? Score 0/0
-
Recent Posts
- Where Is Quiz Sharing Tutorial
- Where Is Quiz Tutorial
- WordPress Blog Admin Login Fail Tutorial
- Textarea Onpaste With Room to Move Browsing Tutorial
- Image Charts Map Chart Codes Tutorial
- Image Charts Revisit Tutorial
- Textarea Onpaste With Room to Move Tutorial
- GraphViz via PHP on AlmaLinux Suite Temporaries Tutorial
Categories
- Ajax
- Android
- Animation
- Anything You Like
- Code::Blocks
- Coding
- Colour Matching
- Data Integration
- Database
- Delphi
- Eclipse
- eLearning
- ESL
- Event-Driven Programming
- Games
- GIMP
- GUI
- Hardware
- Installers
- iOS
- Land Surveying
- Moodle
- Music Poll
- NetBeans
- Networking
- News
- Not Categorised
- OOP
- Operating System
- Photography
- Projects
- Signage Poll
- Software
- SpectroPhotometer
- Tiki Wiki
- Trips
- Tutorials
- Uncategorized
- Visual Studio
- Xcode
Meta
Tags
Ajax animation background button canvas command line CSS Did you know DOM dropdown email emoji event form game games Google Google chart hashtag HTML IFRAME image iOS Javascript MAMP media mobile navigation onclick overlay PHP popup programming select share sharing SMS SVG table text textarea tutorial url video web browserYour Background Image
OnTopList
Tag Archives: animation
Analogue Clock Timezone Abbreviation Tutorial
Yesterday’s C++ X11 Analogue Clock Timezone Tutorial got us interested in timezone abbreviations, such as AEST, around here, for “Australian Eastern Standard Time”. We decided to incorporate this extra layer of data knowledge into our repository for inhouse timezone functionality, … Continue reading
Posted in eLearning, Tutorials
Tagged abbreviation, analogue clock, animation, C++, clock, command line, g++, gcc, GNU, Mac, Mac OS X, macOS, programming, Terminal, timezone, tutorial, window, X11
Leave a comment
Shooting Star Two Player Game Tutorial
We’ve extended the recent Shooting Star Game Primer Tutorial to allow for a two player game option under the following conditions … you need two pointing “means” per one “device” … like a trackpad and wireless mouse, that is so … Continue reading
Posted in eLearning, Event-Driven Programming, Hardware, Tutorials
Tagged animation, click, CSS, device, difficulty, document.body, emoji, emojipedia, game, glowing text, hardware, HTML, Javascript, keyframes, mouse, onclick, score, track pad, transition
Leave a comment
Glowing Text Validation Primer Tutorial
Yesterday’s application of the use of CSS brilliance of W3School’s glowing text idea with Shooting Star Game Primer Tutorial was just one idea regarding the use of glowing text. What about using it with form validation? Yes, that’s “a goer” … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged animation, CSS, form, glowing text, HTML, input, Javascript, keyframes, programming, transitions, validation
Leave a comment
Shooting Star Game Primer Tutorial
We’ve got one of those pretty simple “click ’em up” games for you today, inspired by the CSS brilliance of W3School’s glowing text idea, thanks. That set us to thinking of Emojis we could apply (in front of the great … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged animation, click, CSS, difficulty, document.body, emoji, emojipedia, game, glowing text, HTML, Javascript, keyframes, onclick, score, transition
Leave a comment

