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Tag Archives: hardware
Home Assistant Primer Tutorial
We discussed some EV Charging ideas when we presented the recent Ocular EV Charging App RFIDs Primer Tutorial. That Ocular App functionality for home AC charging features three modes of use, those being … Fast Solar Assist Solar … that … Continue reading
Posted in eLearning, Hardware, Installers, Networking, Software, Tutorials
Tagged charge, charging, Did you know, energy, EV, ev charger, ev charging, hardware, home assistant, not for profit, open source, Raspberry PI, software, solar battery home battery, solar energy, solar panels, tutorial
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CD Playing on Sonos Bluetooth Speaker Tutorial
Is playing CD (ie. compact disc) music, not via a streaming means, but using a CD player, dead?! We hope not, but the options to playing a physical CD are getting harder, because the range of mechanical CD players available … Continue reading
Posted in eLearning, Hardware, Installers, Networking, Tutorials
Tagged audio, bluetooth, CD, cd player, compact disc, configuration, disc, hardware, hi-fi, music, network, pair, pairing, play, player, sonos, sound, speaker, tutorial
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Ocular EV Charging App RFIDs Primer Tutorial
We recently got helped hugely acclimatizing to a new EV (electric vehicle) via a … Solar Panel and Battery install to house … solar battery specialists … EV Charging via Private Pole to house and grid … electrician … EV … Continue reading
Posted in eLearning, Hardware, iOS, Networking, Software, Trips, Tutorials
Tagged ac, account, app, bind, bind card, car battery, car battery charging, card, charge, charging, configuration, dc, electric vehicle, EV, ev charger, evie, evie charging, evie charging app, hardware, house battery, iPhone, lead, mobile app, ocular, ocular app, plug, plug and charge, profile, QR Code, rfid, rfid card, security, sensor, serial number, settings, software, solar panels, tutorial
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The distinction between course-driven and immersion-driven learning is useful. A small extension to the australia.htm exercise would be a set of named map markers and a text filter: first update the visible markers on an input event, then add a collected/uncollected toggle, and finally persist only that toggle state in localStorage. That gives beginners a concrete reason to learn arrays, DOM updates and browser storage without needing PHP or MySQL first. It is also worth testing empty searches, a page reload and disabled storage separately; those are different failure cases. Disclosure: we maintain the GTA 6 interactive map. I am suggesting it as an example of a map-and-progress interface, not claiming that we used the tutorial code. Would you introduce persistence after the first working interaction, or keep the initial exercise entirely stateless?