Tag Archives: eval

HTML Square Horizontal Rule Tracing Image Reveal Game Tutorial

Rest assured all of yesterday’s HTML Square Horizontal Rule Tracing iOS Mobile App Tutorial thoughts will continue on with any extended functionality with our “HTML Square Horizontal Rule Tracing” inspired web application’s dropdown list of games and puzzles. With that … Continue reading

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HTML Square Horizontal Rule Tracing iOS Mobile App Tutorial

The design of our recent “HTML Square Horizontal Rule Tracing” suite of functionalities, with their navigational arrangements using … web browser (address bar) URL involving ? and & arguments … and … hashtags (using #) … all possible, because the … Continue reading

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HTML Square Horizontal Rule Tracing SOS Game Tutorial

The new development today on top of yesterday’s HTML Square Horizontal Rule Tracing Maths Grid Paper Tutorial is the coding for a game we used to play at school called the SOS Game. If the grid is filled up and … Continue reading

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HTML Square Horizontal Rule Tracing Maths Grid Paper Tutorial

Yesterday’s HTML Square Horizontal Rule Tracing Hangman Game Tutorial set us up for today’s Maths Grid Paper web application part that involves … Hangman Game background is the look we want, as we want the vertices as guides for today’s … Continue reading

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HTML Square Horizontal Rule Tracing Hangman Game Tutorial

Our new Hangman Game extension to functionality (on top of HTML Square Horizontal Rule Tracing Propogation Tutorial) makes use of both … HTML Square Horizontal Rule Tracing … and … Emoji overlay … two of our usual suspect … position:absolute … Continue reading

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Gimp Guillotine Follow Up Memory Tutorial

It’s a bit arrogant to say a sizeable piece of code you’ve written is “bug free”, especially if it involves user entered data, but it is a good aspiration, like marking at the 50 metre line, on the boundary, for … Continue reading

Posted in Animation, eLearning, Event-Driven Programming, GIMP, Tutorials | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment

Gimp Guillotine Follow Up Zip Tutorial

We’re entering the Goldilocks Zone today as far as “onions of the 4th dimension” thoughts go with the recent GIMP Guillotine Follow Up web application we’ve been developing. it’s too hot thinking we’ll find any “onions of the 4th dimension” … Continue reading

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Gimp Guillotine Follow Up GD Filter Tutorial

With regard to today’s (PHP) GD Filter functionality (additions to the GIMP Guillotine Follow Up web application) we ask you to please not get bored with another angle, or view, of image filtering, here. The more intervention points you can … Continue reading

Posted in Animation, eLearning, Event-Driven Programming, GIMP, Tutorials | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment