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Tag Archives: recall
Ants Up a Wall Game Genericization Tutorial
We think, around here, that it is best to have a web application settled into working on the platforms you want it to, ahead of any “genericization drives”, like we try starting out on today, with the “Ants Up a … Continue reading
Posted in Animation, eLearning, Event-Driven Programming, Tutorials
Tagged ants, attribute, background, body, CSS, data attribute, document.body, dropdown, emoji, game, genericization, global data attribute, gradient, hardcoding, HTML, iPhone, Javascript, linear gradient, mobile, programming, recall, save, select, snapshot, snapshots, style, tutorial, window.open, window.opener
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Ants Up a Wall Game Mobile Tutorial
We can’t remember when we first coded the “Ants Up a Wall” game à la Ants Up a Wall Game Snapshots Tutorial, but playing it, as of yesterday’s version, it was “not pretty” on our iPhone device. The “Wall” in … Continue reading
Posted in eLearning, Event-Driven Programming, Games, iOS, Tutorials
Tagged ants, attribute, body, CSS, data attribute, document.body, dropdown, game, global data attribute, HTML, iPhone, Javascript, mobile, programming, recall, save, select, snapshot, snapshots, style, tutorial, window.open, window.opener
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Ants Up a Wall Game Snapshots Tutorial
It occurred to us that … yesterday’s Making of User Interactive Entry Dynamically Controlled Javascript Parameterization Tutorial‘s involvement, behind the scenes, with having document.body element receive useful global data attributes, as a new idea for us … could combine with … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged ants, attribute, body, CSS, data attribute, document.body, dropdown, game, global data attribute, HTML, Javascript, programming, recall, save, select, snapshot, snapshots, tutorial, window.open, window.opener
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