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Tag Archives: programming
Javascript Dynamic Function Overload Tutorial
Once you’ve succeeded with a piece of coding logic that is functioning, and you went to the trouble of making it modular, which we feel we did a couple of days ago when we presented Javascript Function Overload Primer Tutorial, … Continue reading
Posted in eLearning, ESL, Event-Driven Programming, Tutorials
Tagged canvas, ESL, external Javascript, game, games, HTML, HTML5, Javascript, jQuery, modularization, overload, override, programming, sentence, tutorial, word
5 Comments
Javascript Function Overload Primer Tutorial
Today’s blog posting, long in the making, is about Javascript’s function override (or overload) capabilities. We’ve spoken about this before in relation to C++ or Java with these tutorials. So let’s do a simple example first. Take the Javascript global … Continue reading
Posted in eLearning, ESL, Event-Driven Programming, Games, Tutorials
Tagged canvas, ESL, external Javascript, game, games, HTML, HTML5, Javascript, jQuery, overload, override, programming, sentence, tutorial, word
14 Comments
Suffix Ology Primer Tutorial
A lot of nouns in English related to “the study of” have the suffix “ology”. So, today, we team up the wonderful list of mainly scientific nouns that have a suffix of “ology” (thanks) with the HTML canvas element as … Continue reading
Javascript Eval Functional Calls Primer Tutorial
As with “associative array” usage in Javascript which we last discussed with Javascript Associative Array Mobile Friendly Tutorial where “names” take precedence over “number” (indexes) … transparency over obfuscation, if you like … and Javascript’s eval() method becomes so important, … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged CSS, CSS3, DOM, eval, event, function, function pointers, HTML, Javascript, method, programming, tutorial
5 Comments

