Tag Archives: player

Draughts Game Logic Tutorial

Is “mutipurposing code” overrated? We asked the general populace. . . . . . . . . . . . . . . . . . . . . . . . . You know what? We’ll leave that topic … Continue reading

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Chess Game Check Logic Tutorial

Finally, after the recent Chess Game Correspondence Tutorial, today, we tackle … Chess check logic … regarding … castling knowing when your King is in check or somebody has put your King in check knowing when an illegal move has … Continue reading

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Chess Game Correspondence Tutorial

Yesterday’s Chess Game Midway Scenario Layout Tutorial “Midway Layout Scenario” for our Chess Game Practice was a conduit to another idea. Any ideas what? Anyone? Anyone? Yes, Con Nike, we can send off a snapshot of the Chess Game at … Continue reading

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Chess Game Midway Scenario Layout Tutorial

We are always intrigued by those Chess “end game scenarios” that appear in the newspaper. We’re guessing to get good at Chess you need to know strategies to adopt for various scenarios. With that in mind, in addition, onto those … Continue reading

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Chess Game Practice Player Commentary Tutorial

We wanted to start thinking more of the players regarding our recent Chess Game Practice web application, further to yesterday’s Chess Game Practice Touchdown Tutorial. As such, regarding player names in games we really admire the … contenteditable=true … global … Continue reading

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Multiple Keyboard Game Quiz Tutorial

Moving on from yesterday’s Multiple Keyboard Game Primer Tutorial two matters immediately occurred to us … this multiple keyboard game scenario is exactly the type to benefit from Full Screen mode of use (which we discussed, last with Fullscreen API … Continue reading

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Multiple Keyboard Game Primer Tutorial

We’ve long been interested in … multi-player games … using … one device … on … the web … and, today we want to explore … multi-player game … using … one device accessing two keyboards (and no pointing device … Continue reading

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Dots and Boxes Game Parameterization Tutorial

We quite like … substitutional approaches to coding interpretive approaches to coding take a hardcoded string and either … parameterize it repurpose it … and with the “Dots and Boxes Game” web application of yesterday’s Dots and Boxes Game Primer … Continue reading

Posted in Animation, eLearning, Event-Driven Programming, Games, Tutorials | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment