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Tag Archives: opacity
Nostalgia Game External Javascript Iframe CSS Style Tutorial
We’re keen on doing CSS styling in amongst the HTML via style= parameter settings (sometimes termed “inline CSS”). Please don’t think that this approach is as popular as creating stylesheets and external CSS file maintainance. And believe me, I understand … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged address bar, argument, background, background image, camera, CSS, external Javascript, game, games, getBoundingClientRect, GIMP, Google, HTML, IFRAME, image, iPhoen, Javascript, Mac OS X, Macbook Pro, media, nostalgia, opacity, overlay, PaintBrush, photograph, photography, Photos app, Preview, programming, search engine, setTimeout, tutorial, user experience, UX, video, YouTube, YouTube API
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Nostalgia Game External Javascript Iframe CSS Inheritance Tutorial
Yesterday’s aesthetically motivated Nostalgia Game Gimp Tutorial as shown below, got us thinking about … CSS styling child HTML iframe CSS styling background images in webpages background images in child HTML iframe “inheriting” CSS styling … and hope you can … Continue reading →
Posted in eLearning, Games, GIMP, Operating System, Photography, Tutorials
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Tagged background, background image, camera, CSS, external Javascript, game, games, getBoundingClientRect, GIMP, Google, HTML, IFRAME, image, iPhoen, Javascript, Mac OS X, Macbook Pro, media, nostalgia, opacity, overlay, PaintBrush, photograph, photography, Photos app, Preview, programming, search engine, setTimeout, tutorial, user experience, UX, video, YouTube, YouTube API
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Nostalgia Game Gimp Tutorial
Aesthetically, a web application has many and varied “inputs”, some of the main being for us … the media resources you add to it the stylesheet CSS “smarts” you add to it at a user experience (or UX) level, how … Continue reading →
Posted in eLearning, Games, GIMP, Photography, Tutorials
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Tagged background image, camera, CSS, game, games, GIMP, Google, HTML, IFRAME, image, iPhoen, Javascript, Mac OS X, media, nostalgia, opacity, overlay, PaintBrush, photograph, photography, Photos app, Preview, programming, search engine, tutorial, user experience, UX, video, YouTube, YouTube API
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Piano Playing Web Application Mobile Tutorial
Our Piano Playing web application has moved on to a “second draft”. Nothing has changed about it using those audio mp3 files from the other day when we presented Xcode SpriteKit Game Primer Tutorial to “reframe” their use for creating … Continue reading →
Job Search Grid Game Cookie Tutorial
Yesterday we got to a point with a web project we were working on called the “Job Search Grid Game” (and thanks here to Science Puzzles for Young Einsteins by Helene Hovanec ISBN 0-8069-3542-1 for the inspiration) and we ended … Continue reading →
Posted in eLearning, Games, Tutorials
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Tagged CMS, content, Content Management System, cookie, CSS, eval, external Javascript, form, game, games, HTML, Javascript, opacity, overlay, position, programming, setTimeout, table, tutorial, z-index
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Emoji Overlay Share Tutorial
Yesterday’s start with Emoji Overlay ideas (we presented via Emoji Overlay Primer Tutorial as shown below) was okay, but as of yesterday, had a dose of the “unaccountables” about it. And when you have a piece of software with the … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged canvas, copy, DOM, email, email client, emoji, HTML, HTML5, Javascript, modularization, opacity, overlay, PHP, popup, programming, share, supervision, tutorial
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Emoji Overlay Primer Tutorial
Overlay, overlay, arriba! It’s time to look under the carpet to get to the heart of our continuing love affectionate affair with “overlay” concepts. What about the idea to overlay Emojis. After all, they look so friendly, we can see … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged DOM, emoji, HTML, Javascript, modularization, opacity, overlay, programming, supervision, tutorial
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Colour Coded Element InnerHTML Tutorial
Today we indulge in a few of the personal I.T. interests “swimming around” for me at the moment … fonts, and whether they can be zoomed to pixel level with not much more than client side Javascript, not using jQuery … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged colour, CSS, DOM, font, HTML, innerHTML, Javascript, onclick, onload, onmousedown, opacity, outerHTML, overlay, pixel, programming, toast, tutorial, window.open
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