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Tag Archives: image
HTML5 Device Motion Events Game Tutorial
Yesterday we drew attention to the great HTML5 Device Orientation events when we presented HTML5 Device Orientation Events Game Tutorial as shown below. Related to those mobile device Device Orientation event possibilities are the Device Motion event possibilities to relate … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged acceleration, bearing, CSS, direction, DOM, event, game, games, gravity, HTML, HTML5, image, iPad, Javascript, mobile, mobile device, momentum, motion, orientation, physics, programming, rotation, science, screenshot, tutorial, Web Application
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HTML5 Device Orientation Events Game Tutorial
Today we’ve written a web application suiting mobile devices, but probably not many laptops. That is because we are harnessing the power of the Device Orientation (today) and Device Motion (at a later date) events new to HTML5, and very … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged bearing, CSS, direction, DOM, event, game, games, HTML, HTML5, image, iPad, Javascript, mobile, mobile device, orientation, programming, rotation, screenshot, tutorial, Web Application
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PHP Exif Image Information Rotation Tutorial
The “Stop Press” of PHP Exif Image Information Primer Tutorial as shown below, introduced us to some PHP able to glean quite a bit of really useful Exif information stored with an image file, perhaps straight off a digital camera … Continue reading
Posted in eLearning, Tutorials
Tagged CSS, EXIF, geotag, GIMP, image, image editing, MAMP, PHP, phpinfo, programming, rotation, tutorial
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Cocos Open-Source Game Development Primer Tutorial
Games development is huge on the net, and so there are good reasons to get into “Open-Source” for collaborative purposes and to pick the brains of experts in forums and blogs and chatrooms about what is good and what is … Continue reading
Posted in eLearning, Games, Tutorials, Visual Studio
Tagged animation, cocos, cocos2d framework, game, games, Hello World, image, open source, programming, project, Python, tutorial, Visual Studio, Visual Studio Express 2015, Windows
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Trip Mobile Device Usage Planning Tutorial
As we said from the get go in our trip mobile device usage thread of tutorials at Trip Mobile Device Usage Primer Tutorial way below … we prefer to use the iPad for the trip planning, sometimes the Android is … Continue reading
Posted in eLearning, Trips, Tutorials
Tagged Android, clock, GIMP, Google, Google Maps, hardcopy, hardware, Hewlett Packard Deskjet 2050 J510, IFRAME, image, iOS, iPad, location services, map, mobile, mobile application, mobile phone, mobilefish, photograph, photography, photos, printer, proof of concept, Scanner, screen capture, screenshot, search engine, trip, tutorial, web browser
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Trip Mobile Device Usage Web Application Tutorial
We left off with our trip mobile device usage series of blog posts at Trip Mobile Device Camera Versus Hard Copy Scan Tutorial below by leaving you with … With the resultant printer scanned soft copy, this becomes useful for … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged Android, clock, GIMP, Google, Google Maps, hardcopy, hardware, Hewlett Packard Deskjet 2050 J510, IFRAME, image, iOS, iPad, location services, map, mobile, mobile application, mobile phone, mobilefish, photograph, photography, photos, printer, Scanner, screen capture, screenshot, search engine, trip, tutorial, web browser
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