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Tag Archives: HTML
Creature Body Parts Word Game Primer Tutorial
One might say “same same, but different” regarding today’s “Creature Body Parts” word game compared to the recent Simile Scramble Word Game Primer Tutorial‘s “Simile Scramble” word game … or perhaps … “similear similear, but different” (chortle, chortle). That different, … Continue reading
Posted in eLearning, Tutorials
Tagged ESL, game, games, HTML, Javascript, michelangelo, programming, same same but different, tutorial, word, word game
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Simile Scramble Word Game Primer Tutorial
We’d like to thank Science Puzzles for Young Scientists by Helene Hovanec ISBN: 0-8069-3542-1 for the inspiration, and content, for today’s new HTML and Javascript and CSS word game, perhaps a good fit for ESL students out there. This book … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged ESL, game, games, HTML, Javascript, programming, tutorial, word, word game
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Blog Kaleidoscopic View Randomosity Tutorial
Yesterday’s Blog Kaleidoscopic View Primer Tutorial got us started down an image-led view of some aspects to the blog you are reading now. However, the “kaleidoscopic” aspects to its look and feel were lacking dynamism to my mind. So today, … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged argument, array, blog, cache, CSS, dropdown, Google, HTML, IFRAME, image, Javascript, link, programming, random, search engine, tutorial, url, Wordpress
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Blog Kaleidoscopic View Primer Tutorial
We go to quite a bit of effort writing the wording of the blog posts, not to be noticed a great deal, but, the images we concoct perhaps grab more attention with the search engines. With this in mind, and … Continue reading
Posted in eLearning, Tutorials
Tagged argument, array, blog, cache, CSS, Google, HTML, IFRAME, image, Javascript, link, programming, search engine, tutorial, url, Wordpress
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Ants Up a Wall Game Primer Tutorial
We’d like to thank the brick wall inspiration of this very useful link we talked about yesterday with CSS Style Display and Visibility Tall Poppies Tutorial for the reason to take on our “Ants Up a Wall” game today. Today, … Continue reading
Posted in eLearning, Event-Driven Programming, Games, OOP, Tutorials
Tagged array, background, calc, CSS, emoji, game, games, HTML, Javascript, linear gradient, object, Object Oriented Programming, OOP, opacity, programming, random, tutorial
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The Hello World starting point makes it easier to separate project setup from asset problems. A useful follow-up would be importing a small sprite sheet and checking frame dimensions, ordering and padding before adding animation logic. Previewing the individual frames first can help identify whether a problem comes from the artwork or from the engine configuration.