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Tag Archives: HTML
HTML Worded Validation via Client Input or Regular Expression Tutorial
It’s not, at least for us, a trivial issue to add wording in addition to yesterday’s HTML Validation via Client Input or Regular Expression Tutorial red dashed bordering flagging invalid entries regarding … email telephone number url number … for … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged attribute, client, CSS, expression, HTML, HTML5, input, Javascript, match, pattern, programming, regex, selector, textbox, tutorial, validation, word
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HTML Validation via Client Input or Regular Expression Tutorial
Our attitude to validation is “to get in there early”, so no matter how effective the recent PHP Form Validation via Filter Regular Expression Tutorial is with its data validation, this serverside validation can’t beat client validation you do right … Continue reading
Posted in eLearning, Event-Driven Programming, Not Categorised, Tutorials
Tagged attribute, client, expression, HTML, HTML5, input, match, pattern, programming, regex, textbox, tutorial, validation
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Workplace Concepts Game Horizontal Rule Reveal Tutorial
Today we want to add a “reveal” feel to the previous Workplace Concepts Game Horizontal Rule Cell Tutorial. Our favourite “reveal” element combination is the team of details tag and its nested summary tag partner. The great thing about these … Continue reading
Posted in eLearning, Games, Tutorials
Tagged categorize, category, cell, concept, CSS, details, game, games, horizontal rule, HTML, Javascript, margin, non-breaking space, padding, position, programming, reveal, row, summary, table, tutorial, video, workplace, YouTube, YouTube API
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Workplace Concepts Game Horizontal Rule Cell Tutorial
Yesterday’s Workplace Concepts Game Primer Tutorial used … an HTML table … with … one static row of 4 column “header cells” … and … one static Next button row … and … one dynamic row of 4 column “data … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged categorize, category, cell, concept, CSS, game, games, horizontal rule, HTML, Javascript, margin, non-breaking space, padding, position, programming, row, table, tutorial, workplace
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Workplace Concepts Game Primer Tutorial
Here’s a new web application project. Content wise we take … a workplace concept … link that concept to one or more categories namely “rights”, “responsibilities”, “ethical”, “unethical” … organized into a single dimension array with semicolon and plus sign … Continue reading
Posted in eLearning, Tutorials
Tagged categorize, category, cell, concept, game, games, horizontal rule, HTML, Javascript, programming, table, tutorial, workplace
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Emoji Border Image Ajax Slice Repeat Outset Tutorial
Onto yesterday’s Emoji Border Image Slice Repeat Outset Tutorial we wanted to show you three ideas for “what to do after you say hello” to … border-image-slice border-image-repeat border-image-outset … ideas … those being the HTML iframe contents (via srcdoc … Continue reading
Posted in Ajax, eLearning, Tutorials
Tagged Ajax, background, background image, border, border image, CSS, CSS3, emoji, HTML, IFRAME, image, jQuery, outset, programming, repeat, slice, src, srcdoc, tutorial
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Emoji Border Image Slice Repeat Outset Tutorial
CSS border images are “another woooooooorrrrlllldd” out there in “I.T. land” … you rang … and adding onto the previous Emoji Border or Background Image Mobile Canvas Tutorial web application we allow the user, as far as border images go, … Continue reading
Posted in eLearning, Tutorials
Tagged background, backjground image, border, border image, CSS, CSS3, emoji, HTML, image, outset, programming, repeat, slice, tutorial
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The Hello World starting point makes it easier to separate project setup from asset problems. A useful follow-up would be importing a small sprite sheet and checking frame dimensions, ordering and padding before adding animation logic. Previewing the individual frames first can help identify whether a problem comes from the artwork or from the engine configuration.