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Tag Archives: HTML
Hard Copy Flyer Automated Applescript Printing Tutorial
Did you read Hard Copy Flyer Letter Box Post Tutorial? It talks about something that is like a standing order, like a repeated procedure. Can it benefit from some sort of automation? We think yes. So, with our Apple MacBook … Continue reading →
Posted in eLearning, Operating System, Tutorials
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Tagged AppleScript, Did you know, flyer, hardcopy, HTML, letter box, MAMP, post, print, printer, printout, Script Editor, TextWrangler, web browser, webpage, WiFi, wireless
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Javascript Popup Window HTML Alternative Save Tutorial
In yesterday’s Javascript Popup Window Alternative Save Tutorial you may recall … … a combined functionality usage that we cannot recall ever using before. But we do remember mentioning sessionStorage’s role methodology before to help HTML/Javascript achieve a little of … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged accountability, client, client/server, Desktop Application, dialog box, document.write, form, global, global variable, GUI, HTML, interactive entry, Javascript, localStorage, modal, modal dialog box, overlay, PHP, popup, popup window, programming, recall, save, script, server, sessionStorage, tool, tutorial, user, user input, variable, window
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Javascript Popup Window Alternative Save Tutorial
A web application like yesterday’s one in Javascript Popup Window Alternative Tutorial misses “accountability” by not having a way to recall a scenario. Come to think of it, it is hard to consider a web application involving user input as … Continue reading →
Posted in eLearning, Tutorials
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Tagged accountability, Desktop Application, dialog box, form, global, global variable, GUI, HTML, interactive entry, Javascript, localStorage, modal, modal dialog box, overlay, PHP, popup, popup window, programming, recall, save, sessionStorage, tool, tutorial, user, user input, variable, window
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Javascript Popup Window Alternative Tutorial
Javascript popup windows are a bit of a web application wooooooorrrrllllddd throwback to the early days of operating system GUI desktop applications, even before dialog boxes in those operating system desktop applications. They stop the workflow of the web application, … Continue reading →
Posted in eLearning, GUI, Tutorials
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Tagged Desktop Application, dialog box, form, global, global variable, GUI, HTML, interactive entry, Javascript, modal, modal dialog box, overlay, PHP, popup, popup window, programming, tutorial, user, variable, window
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Google Chart Generic SMS Integration Tutorial
Today, further to Google Chart Histogram Chart Generic SMS Integration Tutorial, we … tested SMS functionality with Google Chart Pie Chart (with user data entered) … tested SMS functionality with Google Chart Histogram Chart (with user data entered) … and … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Tutorials
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Tagged aesthetics, Ajax, alert, attachment, button, cache, communication, console.log, CSS, data scraping, debug, debugging, dynamic, email, email client, eval, external Javascript, form, FormData, generic, genericity, Gmail, Google chart, helper, histogram, Histogram Chart, HTML, IFRAME, inline html email, integration, interface, iOS, iPad, mailto, Math.abs, mobile, multiple, outerHTML, PHP, pie chart, popup, programming, prompt, share, SMS, software integration, style, styling, SVG, target, tooltip, tooltips, tutorial, url, web browser, web inspector, web scraping
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Google Chart Histogram Chart Generic SMS Integration Tutorial
This blog posting thread continuing on from yesterday’s Google Chart Histogram Chart Pie Chart Tooltips SMS Tutorial gave us a lot of clues as to how to proceed allowing SMS communication integration throughout our Google Chart integration suite of inhouse … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Tutorials
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Tagged aesthetics, Ajax, alert, attachment, button, communication, console.log, CSS, data scraping, debug, debugging, dynamic, email, email client, eval, external Javascript, form, FormData, generic, genericity, Gmail, Google chart, helper, histogram, Histogram Chart, HTML, IFRAME, inline html email, integration, interface, iOS, iPad, mailto, Math.abs, mobile, multiple, outerHTML, PHP, pie chart, popup, programming, prompt, share, SMS, software integration, style, styling, SVG, target, tooltip, tooltips, tutorial, url, web browser, web inspector, web scraping
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Google Chart Histogram Chart Pie Chart Tooltips SMS Tutorial
Yesterday’s Google Chart Pie Chart Tooltips Inline HTML Multiple Form Email Tutorial‘s HTML form method=GET functionalities opens the door to another form of communication we can offer, that being … SMS Wherever you can have an “a” “mailto” email client … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Tutorials
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Tagged aesthetics, Ajax, alert, attachment, button, console.log, CSS, data scraping, debug, debugging, dynamic, email, email client, eval, form, FormData, Gmail, Google chart, histogram, Histogram Chart, HTML, IFRAME, inline html email, interface, iOS, iPad, mailto, Math.abs, mobile, multiple, outerHTML, PHP, pie chart, popup, programming, prompt, share, SMS, style, styling, SVG, tooltip, tooltips, tutorial, url, web browser, web inspector, web scraping
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Google Chart Pie Chart Tooltips Inline HTML Multiple Form Email Tutorial
We’ve come back from yesterday’s Google Chart Histogram and Pie Chart Inline HTML Email Tutorial‘s … Tomorrow’s idea we have to prove, so we are off to see about that now. See ya! … and needed to test Inline HTML … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged aesthetics, Ajax, alert, attachment, button, console.log, CSS, data scraping, debug, debugging, dynamic, email, email client, eval, form, FormData, Gmail, Google chart, histogram, Histogram Chart, HTML, IFRAME, inline html email, interface, iOS, iPad, mailto, Math.abs, mobile, multiple, outerHTML, PHP, pie chart, popup, programming, prompt, share, style, styling, SVG, tooltip, tooltips, tutorial, url, web browser, web inspector, web scraping
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The Hello World starting point makes it easier to separate project setup from asset problems. A useful follow-up would be importing a small sprite sheet and checking frame dimensions, ordering and padding before adding animation logic. Previewing the individual frames first can help identify whether a problem comes from the artwork or from the engine configuration.