Category Archives: Xcode

Xcode is an integrated development environment (IDE) containing a suite of software development tools developed by Apple for developing software for OS X and iOS ( Wikipedia )

Tcl/Tk Crossword Primer Tutorial

We’ve spent a bit of time lately revisiting Tcl/Tk like with Tcl/Tk Bats and Ball Tutorial as shown below, from a couple of different fronts … The raw Tcl involving Tk code unit testing arrangements on Mac OS X Yosemite … Continue reading →

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Jenkins and Xcode C++ Project Primer Tutorial

A scenario suiting today’s Jenkins is … You’re a Jenkins web application and Xcode IDE C++ analyst/programmer creating a Mac OS X command line desktop application … You’re responsible for coding, unit testing and sending updated desktop software to the … Continue reading →

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Xcode C++ Web Applications Primer Tutorial

C++ is a very useful desktop programming language and we like the Xcode IDE on a MacBook Pro to look after C++ projects. These days a simple desktop C++ program project is found under “Command Line Tools”, and that sort … Continue reading →

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GitHub Source Control Primer Tutorial

Source Control does not just apply to software. Any concept that you can apply the terms “draft” and “revision” to, could have source control applied to it. Our source control software we talk about today is generally associated with software, … Continue reading →

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C++ OpenGL in Xcode Generic Regular Prism Drawing Tutorial

In our search for a “C++ (Xcode IDE) OpenGL desktop application regular polygon drawer” (if anybody asks today what I do, that’s it, for the day), feel that they can’t channel the lyrics of Charlene this time, as we have … Continue reading →

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C++ OpenGL in Xcode Hexagonal Prism Tutorial

People think differently. People have reverence for different things. Some people do not like generalizations (“bye for now”). We like … associations linkages patterns creeping up on knowledge, especially if the subject matter is difficult … and so we proceed, … Continue reading →

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C++ OpenGL in Xcode Follow Up Tutorial

OpenGL has a OpenGL.org landing page which will talk about all the platforms supported, and let’s just remind you about the purpose, with a quote from the webpage … The Industry’s Foundation for High Performance Graphics from games to virtual … Continue reading →

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C++ OpenGL in Xcode Primer Tutorial

OpenGL is, to quote from the OpenGL.org landing page … The Industry’s Foundation for High Performance Graphics from games to virtual reality, mobile phones to supercomputers … a big player for game developers for desktop, web, and mobile platforms. Today … Continue reading →

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