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Tag Archives: scale
Webcam Mobile Tutorial
Am hoping most of you laptop and desktop computer users were able to see a webcam working with our web application we left off last with Webcam Photobooth Tutorial as shown below, and that’s great if that is the case, … Continue reading
Posted in eLearning, Event-Driven Programming, Hardware, Tutorials
Tagged camera, canvas, cross-browser, cross-platform, DOM, eCommerce, getUserMedia, Google Chrome, HTML, HTML5, image, iOS, iPad, iPhone, Javascript, loop, mobile, navigator, PhotoBooth, pixel, programming, rgb, rotate, Safari, scale, translate, tutorial, video, voice memo, webcam, zoom
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Webcam Photobooth Tutorial
The webcam of a computer device can be like a video selfie except that when filming something it can be flipped horizontally, like when dealing with mirrors, on occasions, especially after a heavy night! And that’s where the Mac OS … Continue reading
Posted in eLearning, Event-Driven Programming, Hardware, Tutorials
Tagged camera, canvas, cross-browser, cross-platform, eCommerce, getUserMedia, Google Chrome, HTML, HTML5, image, iPad, Javascript, navigator, PhotoBooth, pixel, programming, rgb, rotate, scale, translate, tutorial, video, webcam, zoom
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Piano Playing Web Application Primer Tutorial
We hope you enjoy our new “first draft” of a Piano Playing web application. We’re using those audio mp3 files from the other day when we presented Xcode SpriteKit Game Primer Tutorial to “reframe” their use for creating a client … Continue reading


I like the single-row radio-play approach for keeping the controls compact while still making each selection clear. When Iβm checking a calculation alongside a tutorial, I use StepStat to see the intermediate steps; how do you handle the layout when the playlist gets much longer?