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Webcam Mobile Tutorial
Am hoping most of you laptop and desktop computer users were able to see a webcam working with our web application we left off last with Webcam Photobooth Tutorial as shown below, and that’s great if that is the case, … Continue reading
Posted in eLearning, Event-Driven Programming, Hardware, Tutorials
Tagged camera, canvas, cross-browser, cross-platform, DOM, eCommerce, getUserMedia, Google Chrome, HTML, HTML5, image, iOS, iPad, iPhone, Javascript, loop, mobile, navigator, PhotoBooth, pixel, programming, rgb, rotate, Safari, scale, translate, tutorial, video, voice memo, webcam, zoom
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Webcam Photobooth Tutorial
The webcam of a computer device can be like a video selfie except that when filming something it can be flipped horizontally, like when dealing with mirrors, on occasions, especially after a heavy night! And that’s where the Mac OS … Continue reading
Posted in eLearning, Event-Driven Programming, Hardware, Tutorials
Tagged camera, canvas, cross-browser, cross-platform, eCommerce, getUserMedia, Google Chrome, HTML, HTML5, image, iPad, Javascript, navigator, PhotoBooth, pixel, programming, rgb, rotate, scale, translate, tutorial, video, webcam, zoom
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CSS3 Transformations Primer Tutorial
Here is a tutorial that introduces you to the idea that you can use CSS (CSS3) to perform image transformation tasks, building on the ideas of the previous CSS3 Image Animation Primer Tutorial as shown below. One such idea is … Continue reading
Posted in Animation, eLearning, Tutorials
Tagged 2D, 3D, animation, CSS, HTML, Javascript, programming, rotate, scale, skew, transformation, translate, tutorial
22 Comments


The idea of mapping a video's key scenes, mood, pacing, and audio before production resonates with me β it's a lot like working out an anagrampuzzle, where the same pieces only make sense once you rearrange them into the right order. Do you usually sketch the mind map before or after the script is locked?