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Tag Archives: pointer-events
YouTube API Songname Providence Shower Songs Tutorial
Onto yesterday’s YouTube API Songname Providence External Javascript Tutorial‘s external Javascript encapsulations of logic … onto The Wrecking Crew YouTube API web application … it was a direct help to sibling … Disco Yacht Rock … web applications … and … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged API, background, dual purpose, emoji, external Javascript, grandchild, grandparent, history, hover, IFRAME, Javascript, long hover, makeover, nuance, opt-in, origin, overlay, pointer-events, popup, programming, providence, refinement, song, top, tutorial, video, window, window.open, window.top, YouTube, YouTube API
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YouTube API Songname Providence External Javascript Tutorial
Onto yesterday’s YouTube API Songname Providence Refinements Tutorial‘s work, today, we have … long hover uses window.open to open popup with Wikipedia song providence information emoji data within the providence information … <?php $html = mb_convert_encoding($html, ‘HTML-ENTITIES’, ‘UTF-8’); ?> … … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged API, background, dual purpose, emoji, external Javascript, history, hover, IFRAME, Javascript, long hover, makeover, nuance, opt-in, origin, overlay, pointer-events, popup, programming, providence, refinement, song, tutorial, video, window.open, YouTube, YouTube API
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YouTube API Songname Providence Refinements Tutorial
We’re staying with the cavies today, further to yesterday’s YouTube API Songname Providence Tutorial‘s start to our … YouTube API song providence via Wikipedia and pointer-events:none; … overlaying Javascript and PHP logics. We refine, today, in the following ways … … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged API, background, dual purpose, emoji, history, IFRAME, makeover, nuance, opt-in, origin, overlay, pointer-events, programming, providence, refinement, song, tutorial, video, YouTube, YouTube API
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YouTube API Songname Providence Tutorial
Today we’re trialling, using our inhouse The Wrecking Crew YouTube API calling web application to try out some … Song providence overlay information via Wikipedia … new functionality, further to the relatively recent YouTube API Caller Radio Play Playlist Songname … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged API, background, history, IFRAME, overlay, pointer-events, programming, providence, song, tutorial, video, YouTube, YouTube API
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Canvas Interfacer Image Map Circle Tutorial
Further to the recent Canvas Interfacer Image Map Collaboration Tutorial‘s Image Map creation modes … shape=rect … via 2 pointings … and … shape=poly … via an initial click and a series of right click (non-mobile) and double click (mobile) … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged Apple, apple white lead, area, attribute, background, background image, browse, browsing, button, canvas, circle, co-ordinates, collaboration, connection, creator, data uri, data url, debug, debugging, developer, developer menu, disabled, double click, drawImage, email, emoji, emoji button, event, free draw, gesture, Gmail, hashtag, hashtagging, HTML, HTML5, image, image file, image map, image map creator, images, img, integration, iOS, iPad, iPhone, Javascript, lead, local web server, Lorem Picsum, MAMP, map, media, media file, mobile, mouse, mouse position, navigator, navigator.maxTouchPoints, navigator.userAgent, non-mobile, onclick, oncontextmenu, ondblclick, onmouseout, ontouchmove, overlay, pinch, pointer-events, polygon, popup, position, programming, prompt, random, rectangle, repository, resize, right click, rubber band, rubberbanding, Safari, screen, scribble, shape, share, sharing, SMS, source, SVG, swipe, textarea, three finger gesture, three fingers, toDataURL, tool, touch, tutorial, url, web browser, webpage, window.open, Wordpress, z-index
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Canvas Interfacer Image Map Collaboration Tutorial
So far, with our currently running Image Map creating project yesterday’s Canvas Interfacer Mobile Image Map Tutorial continued on at, we’ve had a bit of focus on … a single user getting as far into the Image Map creation process … Continue reading →
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Tagged Apple, apple white lead, area, attribute, background, background image, browse, browsing, button, canvas, co-ordinates, collaboration, connection, creator, data uri, data url, debug, debugging, developer, developer menu, disabled, double click, drawImage, email, emoji, emoji button, event, free draw, gesture, Gmail, hashtag, hashtagging, HTML, HTML5, image, image file, image map, image map creator, images, img, integration, iOS, iPad, iPhone, Javascript, lead, local web server, Lorem Picsum, MAMP, map, media, media file, mobile, mouse, mouse position, navigator, navigator.maxTouchPoints, navigator.userAgent, non-mobile, onclick, oncontextmenu, ondblclick, onmouseout, ontouchmove, overlay, pinch, pointer-events, polygon, popup, position, programming, prompt, random, rectangle, repository, resize, right click, rubber band, rubberbanding, Safari, screen, scribble, shape, share, sharing, SMS, source, swipe, textarea, three finger gesture, three fingers, toDataURL, tool, touch, tutorial, url, web browser, webpage, window.open, Wordpress, z-index
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Canvas Interfacer Mobile Image Map Tutorial
On the same themes as yesterday’s Canvas Interfacer Three Finger Gesture Usage Tutorial‘s … mobile platform chance to have three finger gestures help with scrolling functionality … today we have it so that … mobile platforms are better suited creating … Continue reading →
Posted in eLearning, Event-Driven Programming, iOS, Tutorials
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Tagged Apple, apple white lead, area, attribute, background, background image, browse, browsing, button, canvas, co-ordinates, connection, creator, data uri, data url, debug, debugging, developer, developer menu, disabled, double click, drawImage, emoji, emoji button, event, free draw, gesture, hashtag, HTML, HTML5, image, image file, image map, image map creator, images, img, integration, iOS, iPad, iPhone, Javascript, lead, local web server, Lorem Picsum, MAMP, map, media, media file, mobile, mouse, mouse position, navigator, navigator.maxTouchPoints, navigator.userAgent, non-mobile, onclick, oncontextmenu, ondblclick, overlay, pinch, pointer-events, polygon, popup, position, programming, prompt, random, rectangle, repository, resize, right click, rubber band, rubberbanding, Safari, screen, scribble, shape, source, swipe, textarea, three finger gesture, three fingers, toDataURL, tool, touch, tutorial, url, web browser, webpage, window.open, Wordpress, z-index
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Canvas Interfacer Three Finger Gesture Usage Tutorial
There’s more research needed around here regarding mobile platform usage to the HTML5 canvas based ideas swirling around yesterday’s Random Background Image Map Area Polygons Tutorial‘s work, and one issue we came across was … on mobile platforms you can … Continue reading →
Posted in eLearning, Event-Driven Programming, iOS, Tutorials
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Tagged Apple, apple white lead, area, background, background image, browse, browsing, canvas, co-ordinates, connection, creator, data uri, data url, debug, debugging, developer, developer menu, double click, drawImage, event, free draw, gesture, hashtag, HTML, HTML5, image, image file, image map, image map creator, images, img, integration, iOS, iPhone, Javascript, lead, local web server, Lorem Picsum, MAMP, map, media, media file, mobile, mouse, mouse position, non-mobile, onclick, oncontextmenu, ondblclick, overlay, pinch, pointer-events, polygon, popup, position, programming, prompt, random, rectangle, repository, resize, right click, rubber band, rubberbanding, Safari, screen, scribble, shape, source, swipe, textarea, three finger gesture, three fingers, toDataURL, tool, tutorial, web browser, webpage, Wordpress, z-index
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I like the single-row radio-play approach for keeping the controls compact while still making each selection clear. When Iβm checking a calculation alongside a tutorial, I use StepStat to see the intermediate steps; how do you handle the layout when the playlist gets much longer?