Tag Archives: longitude

Earth Scanner Lines Tutorial

Not everybody is a geography buff. But I’d say more people attended primary school than are geography buffs. And those people may have seen World Maps on the wall, and they were often Mercator Projection maps featuring the usual country … Continue reading

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Earth Scanner Primer Tutorial

Today we’ve got for you a tutorial that takes bits and pieces from … “Just Javascript” (ie. no body element to speak of as you begin) … ref: Just Javascript Card Game iPhone Debugging Tutorial “CSS Property clip-path” … ref: … Continue reading

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Javascript Lazy Evaluation Sun Angle Game Tutorial

In this world we all look up at the same … Sun Moon … as our “usual companions” of space. One is tempted to say G’Day but we’re too scared of misspelling it, so we’ll just say … Good Morning … Continue reading

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Javascript Lazy Evaluation Game Sharing Tutorial

In thinking about a sharing, via email or SMS, component on top of the progress of the recent Javascript Lazy Evaluation Bearing Game Tutorial, with our current … Javascript Lazy Evaluations themed … Drag and Drop themed … Geography Quiz … Continue reading

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Javascript Lazy Evaluation Bearing Game Tutorial

Let’s just suppose you’ve got a “hardy crow” (like those in Javascript Lazy Evaluation Crow Fly Game Tutorial) and it doesn’t mind “a bit of chill” on occasions. To minimize the distance it flies to get to a given destination … Continue reading

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Javascript Lazy Evaluation Crow Fly Game Tutorial

To be a crow on the Mercator Projection is to be the “moron” in oxymoron. Yes, have a read of Why is the ‘straight line’ path across continent so curved? Or do they have a “shot of Mercator” and move … Continue reading

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Javascript Lazy Evaluation Geographicals Game Tutorial

Today, we’ve arrived back at our … Javascript Lazy Evaluations themed … Drag and Drop themed … Geography Quiz themed … … blog posting thread we last visited with the recent Javascript Lazy Evaluation Timestamp Game Tutorial. Why? Well, there … Continue reading

Posted in eLearning, Event-Driven Programming, Games, Tutorials | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment