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Tag Archives: linear gradient
Image and Text Multiple PDF Relative URL Tutorial
There are two main ways with the Image and Text Nodes PDF Creator web application of yesterday’s Image and Text Multiple PDF Files Tutorial, to define the image part, those being … browse via the HTML5 File API methodologies … … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Operating System, Tutorials
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Tagged $_GET, $_POST, animation, API, background colour, blend, blending, browse, browsing, canvas, co-ordinates, colour, command line, convert, CSS, data uri, data url, date, datetime, details, direction, dropdown, emoji, exec, filling in, form, fpdf, glob, glow, glowing, glowing toast, graphics, image, ImageMagick, input, interaction, keyframes, linear gradient, localStorage, multiline, navigation, onclick, onmouseout, onmouseover, PDF, PHP, popup, programming, relative, relative URL, reveal, review, rotation, Safari, select, sequence, setTimeout, share, sharing, standing order, style, styling, summary, text, textarea, time, timesheet, timestamp, toast, tutorial, undo, uniquifier, units, url, user, user interaction, web share api, wildcard, window.open
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Image and Text Multiple PDF Files Tutorial
For more than a week now, up until the day before yesterday’s Image and Text PDF CSS Colour Blending Tutorial, we’ve had an illogical supposition going. When browsing for image files, we allowed you to select multiple files, and yet … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Tutorials
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Tagged $_GET, $_POST, animation, API, background colour, blend, blending, browse, browsing, canvas, co-ordinates, colour, command line, convert, CSS, data uri, data url, date, datetime, details, direction, dropdown, emoji, exec, filling in, form, fpdf, glow, glowing, glowing toast, graphics, image, ImageMagick, input, interaction, keyframes, linear gradient, localStorage, multiline, navigation, onclick, onmouseout, onmouseover, PDF, PHP, popup, programming, reveal, review, rotation, Safari, select, sequence, setTimeout, share, sharing, standing order, style, styling, summary, text, textarea, time, timesheet, timestamp, toast, tutorial, undo, uniquifier, units, url, user, user interaction, web share api, window.open
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Image and Text PDF CSS Colour Blending Tutorial
Around here our … desire not to rock “the apple cart” as far as having “things work” … on behalf of … making things be more aesthetically pleasing … does not compute! We, first and foremost, are interested in software … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Tutorials
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Tagged $_GET, $_POST, animation, API, background colour, blend, blending, canvas, co-ordinates, colour, command line, convert, CSS, data uri, data url, date, datetime, details, direction, dropdown, emoji, exec, filling in, form, fpdf, glow, glowing, glowing toast, graphics, image, ImageMagick, input, interaction, keyframes, linear gradient, localStorage, multiline, navigation, onclick, onmouseout, onmouseover, PDF, PHP, programming, reveal, review, rotation, Safari, select, sequence, setTimeout, share, sharing, standing order, style, styling, summary, text, textarea, time, timesheet, timestamp, toast, tutorial, undo, uniquifier, units, url, user, user interaction, web share api
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Dots and Boxes Game Parameterization Tutorial
We quite like … substitutional approaches to coding interpretive approaches to coding take a hardcoded string and either … parameterize it repurpose it … and with the “Dots and Boxes Game” web application of yesterday’s Dots and Boxes Game Primer … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged aesthetics, animation, background, background image, border, class, click, clipboard api, clone, cloning, colour coding, copy, CSS, CSS3, cursor, cut, degree of difficulty, device width, dimension, dropdown, Event-Driven Programming, fixed, game, games, gesture, glow, hardcode, hardcoding, highlight, hover, HTML, image, instance, interpretive, iPhone, Javascript, keyframes, linear gradient, Mac OS X, macOS, message box, mobile, mode, modes of use, morph, navigator.platform, notification, notifications, notifications API, number of players, onclick, parameter, parameterization, paste, player, players, position, programming, say, score, select, selection, selection api, size, sizing, spread, spreading, status, style, styling, substitution, substitutional, Tclipboard, text, text to audio, textarea, This entry was posted in eLearning, toast, tutorial, underlay.opacity, viewport, webpage, word, word game, z-index
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Dots and Boxes Game Primer Tutorial
Today, do you fancy … Morphing a clone … or should that be … Cloning a morph … onto yesterday’s SOS Game Primer Tutorial with our new “Dots and Boxes” game? Yes, that’s it for us today, simply because the … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged aesthetics, animation, background, background image, border, class, click, clipboard api, clone, cloning, colour coding, copy, CSS, CSS3, cursor, cut, degree of difficulty, dropdown, Event-Driven Programming, fixed, game, games, gesture, glow, highlight, hover, HTML, image, instance, iPhone, Javascript, keyframes, linear gradient, Mac OS X, macOS, message box, mobile, mode, modes of use, morph, navigator.platform, notification, notifications, notifications API, number of players, onclick, paste, player, players, position, programming, say, score, select, selection, selection api, spread, spreading, status, style, styling, Tclipboard, text, text to audio, textarea, This entry was posted in eLearning, toast, tutorial, underlay.opacity, viewport, webpage, word, word game, z-index
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SOS Game Primer Tutorial
Even though it took too long to get to yesterday’s Word Find Game Viewport Tutorial‘s Word Find Game’s level of satisfaction, for us, it was always going to be worth it, because when you overengineer it can mean cloning off … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged aesthetics, animation, background, background image, border, class, click, clipboard api, colour coding, copy, CSS, CSS3, cursor, cut, degree of difficulty, dropdown, Event-Driven Programming, fixed, game, games, gesture, glow, highlight, hover, HTML, image, instance, iPhone, Javascript, keyframes, linear gradient, Mac OS X, macOS, message box, mobile, mode, modes of use, navigator.platform, notification, notifications, notifications API, number of players, onclick, paste, player, players, position, programming, say, score, select, selection, selection api, spread, spreading, status, style, styling, Tclipboard, text, text to audio, textarea, This entry was posted in eLearning, toast, tutorial, underlay.opacity, viewport, webpage, word, word game, z-index
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Word Find Game Viewport Tutorial
Do you remember the last time at this blog that we simulated the Android “toast” mobile app temporary message box with Ants Up a Wall Game Toast Tutorial? It forms part of our solution regarding … mobile device use … … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged aesthetics, animation, background, background image, border, class, click, clipboard api, copy, CSS, CSS3, cursor, cut, degree of difficulty, dropdown, Event-Driven Programming, fixed, game, games, gesture, glow, highlight, HTML, image, instance, iPhone, Javascript, keyframes, linear gradient, Mac OS X, macOS, message box, mobile, mode, modes of use, navigator.platform, notification, notifications, notifications API, number of players, onclick, paste, player, players, position, programming, say, score, select, selection, selection api, spread, spreading, status, style, styling, Tclipboard, text, text to audio, textarea, This entry was posted in eLearning, toast, tutorial, underlay.opacity, viewport, webpage, word, word game, z-index
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Word Find Game Aesthetics Tutorial
CSS styling keeps getting better for webpages, with extended functionality, as proven when CSS3 came to being. Two styling features we find quite impactive are … CSS animation … and … CSS linear gradients … we use, respectively, regarding … … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Games, Operating System, Tutorials
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Tagged aesthetics, animation, background, background image, border, click, clipboard api, copy, CSS, CSS3, cursor, cut, degree of difficulty, dropdown, Event-Driven Programming, game, games, glow, highlight, HTML, image, Javascript, keyframes, linear gradient, Mac OS X, macOS, mobile, mode, modes of use, navigator.platform, notification, notifications, notifications API, number of players, onclick, paste, player, players, programming, say, select, selection, selection api, style, styling, Tclipboard, text, text to audio, textarea, This entry was posted in eLearning, tutorial, underlay.opacity, webpage, word, word game, z-index
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