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Tag Archives: iPhone
PHP Target Word Game Mobile Friendly Tutorial
Following up on yesterday’s PHP Target Word Game Primer Tutorial as shown below, it is time to consider mobile friendliness … you can perhaps visit Mobile and be friendly … or use a simulator or real tablet and/or mobile phone … Continue reading
Posted in eLearning, ESL, Games, iOS, Tutorials
Tagged Android, dictionary, ESL, game, games, iOS, iPad, iPhone, Javascript, Linux, mobile, mobile application, PHP, programming, tutorial, user experience, UX, word game, Xcode
13 Comments
Google Drive Embed Video CSS Rotation Code Tutorial
Sharing videos happens all the time now, especially from mobile phones, and sometimes they are “posterior around visage”, if you know what we mean. Never fear, CSS3 rotation is here! The video involved here came to me as an email, … Continue reading
Posted in Animation, eLearning, Software, Tutorials
Tagged animation, cross-browser, CSS, CSS3, email, Firefox, Gmail, Google, Google Drive, HTML, Internet Explorer, iPhone, media, programming, rotation, shar, software integration, tutorial, video
10 Comments
QuickTime Player Video Rotation for YouTube Tutorial
The automation and software integration of videos, that need rotation, all the way from mobile phone creation to YouTube showing, via QuickTime Player and Gmail email is pretty seamless, except that YouTube blocks QuickTime Player’s share to YouTube functionality, which … Continue reading
Posted in Animation, eLearning, Tutorials
Tagged download, email, Gmail, Google, iPhone, programming, QuickTime Player, shared, software integration, tutorial, upload, video, YouTube
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Swift Xcode iOS UIWebView Mobile Application Primer Tutorial
Yesterday we prepared a web application for mobile friendliness with PHP Rhopalic Letter Sentence Game Mobile Friendly Tutorial as shown below and today we build on the knowledge of Swift Hello World Primer Tutorial as shown way below to be … Continue reading
Posted in eLearning, iOS, Tutorials, Xcode
Tagged Apple, IDE, iOS, iPad, iPhone, iPhone 6, Mac, middle game, mobile, mobile app, mobile friendly, programming, project, simulator, software, software integration, storyboard, Swift, tutorial, UIWebView, Xcode
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I like the single-row radio-play approach for keeping the controls compact while still making each selection clear. When Iβm checking a calculation alongside a tutorial, I use StepStat to see the intermediate steps; how do you handle the layout when the playlist gets much longer?