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Tag Archives: IP address
MySql Watchdog Migration Transition Preparations Tutorial
When we commented, in AlmaLinux Apache/PHP/MySql WordPress Migration Tutorial … Yes, we’re migrating again (as we were talking about with Apache/PHP/MySql Web Hosting Website Migration ssh Tutorial), though as you read this blog posting, if hot off the press here … Continue reading →
Posted in eLearning, Operating System, Software, Tutorials
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Tagged AlmaLinux, Apache, changeover, check, chgrp, chmod, chown, Crazy Domains, cron, crontab, curl, daemon, daemon folder, daeom, DNS, domain, FileZilla, folder, ftp, IP address, korn shell, Linux, migration, MySql, mysql service, programming, restart, schedule, script, scripting, service, sftp, ssh, start, Terminal, tutorial, unzip, url, user, watchdog, zip
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Event Calendar Collaboration Textarea Highlight Linking Tutorial
For the first time we can remember, with our Events in Month web application of yesterday’s Event Calendar Collaboration Remembering Recipient Tutorial … we’re channelling how in emails “word strings” starting with “http” become links … and so … in … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged absolute URL, address bar, address URL, argument, arguments, bold, bookmark, button, calendar, collaboration.share, colour, communication, conduit, CSS, data, date, day, day of week, dropdown, emoji, emoji button, event, file_get_contents, get, hashtag, hashtagging, highlight, highlighting, HTML, IP address, Javascript, label, linear gradient, link, localStorage, mailto, MAMP, month, onblur, PHP, placeholder, popup, popup window, programming, recipient, select, selector, sharing, SMS, span, stop press, style, styling, table, text, text shadow, textarea, timing, title, tutorial, uniquifier, url, user experience, UX, value, window.email, window.localStorage, word
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Event Calendar Collaboration Remembering Recipient Tutorial
When doing our inhouse testing for Event Calendar Collaboration Tutorial the other day, it got us “peeved”, shall we say. We wanted a mechanism, with those “a” link “mailto:” emailing arrangements, of not having to fill out the email address … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged address bar, address URL, argument, arguments, bold, bookmark, button, calendar, collaboration.share, colour, communication, conduit, CSS, data, date, day, day of week, dropdown, emoji, emoji button, event, file_get_contents, get, hashtag, hashtagging, HTML, IP address, Javascript, label, linear gradient, link, localStorage, mailto, MAMP, month, onblur, PHP, placeholder, programming, recipient, select, selector, sharing, SMS, span, stop press, style, styling, table, text shadow, timing, title, tutorial, uniquifier, url, user experience, UX, value, window.email, window.localStorage
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Event Calendar Collaboration Tutorial
The Event Calendar web application project, of Event Calendar PHP Bookmark Tutorial, from last year is worth a revisit, the reason being … it did not have a fully fleshed out collaboration or sharing set of functionalities … at the … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged address bar, address URL, argument, arguments, bold, bookmark, button, calendar, collaboration.share, colour, communication, conduit, CSS, data, date, day, day of week, dropdown, emoji, emoji button, event, file_get_contents, get, hashtag, hashtagging, HTML, IP address, Javascript, label, linear gradient, link, mailto, MAMP, month, PHP, placeholder, programming, select, selector, sharing, SMS, span, stop press, style, styling, table, text shadow, timing, title, tutorial, uniquifier, url, user experience, UX, value, window.email
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Chess and Draughts Game Styling Tutorial
Onto yesterday’s Draughts Game Logic Tutorial we progress with … mild styling makeovers for the Chess and Draughts Game looks … structure of webpage, in a user experience sense, helping make enough room for the main point of the webpage, … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged actual, Ajax, algorithm, annotation, Apache, argument, arguments, array, attachment, base64, base64_decode, base64_encode, board, camera, camera app, canvas, check, checkmate, chess, clicking, code, collaborate, collaboration, commentary, communication, conduit, contain, contenteditable, correspondence, correspondent, cover, CSS, data uri, data url, details, Did you know, dimensions, document, Document Root, DOM, draughts, ellipsis, email, email address, emoji, eval, exim, external Javascript, file, filename, file_put_contents, form, FormData, game, Google Chrome, graphics, height, HTML, image, image file, iOS, IP address, Javascript, king, layout, line break, link, logic, mail server, mailto, message, mobile, move.moves, nowrap, onmouseover, ontouchdown, personalization, photo, PHP, piece, placement, player, post, postcard, privacy, programming, prompt, recipient, reveal, rule, rules, Safari, scale, scaling, scenario, scene, scribble, security, send, sentence, setInterval, setTimeout, share, sharing, signature, size, sizing, smart device, SMS, sms number, strategy, style, styling, summary, temporary, toggle, touch, touchdown, tutorial, url, user experience, UX, web browser, web server, web share api, width, XMLHttpRequest
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Draughts Game Logic Tutorial
Is “mutipurposing code” overrated? We asked the general populace. . . . . . . . . . . . . . . . . . . . . . . . . You know what? We’ll leave that topic … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged actual, Ajax, algorithm, annotation, Apache, argument, arguments, array, attachment, base64, base64_decode, base64_encode, board, camera, camera app, canvas, check, checkmate, chess, clicking, code, collaborate, collaboration, commentary, communication, conduit, contain, contenteditable, correspondence, correspondent, cover, data uri, data url, Did you know, dimensions, document, Document Root, DOM, draughts, email, email address, emoji, eval, exim, external Javascript, file, filename, file_put_contents, form, FormData, game, Google Chrome, graphics, height, HTML, image, image file, iOS, IP address, Javascript, king, layout, link, logic, mail server, mailto, message, mobile, move.moves, onmouseover, ontouchdown, personalization, photo, PHP, piece, placement, player, post, postcard, privacy, programming, prompt, recipient, rule, rules, Safari, scale, scaling, scenario, scene, scribble, security, send, sentence, setInterval, setTimeout, share, sharing, signature, size, sizing, smart device, SMS, sms number, strategy, temporary, toggle, touch, touchdown, tutorial, url, web browser, web server, web share api, width, XMLHttpRequest
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Chess Game Check Logic Tutorial
Finally, after the recent Chess Game Correspondence Tutorial, today, we tackle … Chess check logic … regarding … castling knowing when your King is in check or somebody has put your King in check knowing when an illegal move has … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged actual, Ajax, algorithm, annotation, Apache, argument, arguments, array, attachment, base64, base64_decode, base64_encode, board, camera, camera app, canvas, check, checkmate, chess, clicking, code, collaborate, collaboration, commentary, communication, conduit, contain, contenteditable, correspondence, correspondent, cover, data uri, data url, Did you know, dimensions, document, Document Root, DOM, email, email address, emoji, eval, exim, external Javascript, file, filename, file_put_contents, form, FormData, game, Google Chrome, graphics, height, HTML, image, image file, iOS, IP address, Javascript, king, layout, link, logic, mail server, mailto, message, mobile, move.moves, onmouseover, ontouchdown, personalization, photo, PHP, piece, placement, player, post, postcard, privacy, programming, prompt, recipient, rule, rules, Safari, scale, scaling, scenario, scene, scribble, security, send, sentence, setInterval, share, sharing, signature, size, sizing, smart device, SMS, sms number, strategy, temporary, toggle, touch, touchdown, tutorial, url, web browser, web server, web share api, width, XMLHttpRequest
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Mak-yek Game Tutorial
Adding to the recent Chess and Draughts Game Styling Tutorial we add … a Mak-yek Game (as proposed today) … has more in common with … a Chess Game … in the sense that the … playing board is the … Continue reading →