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Tag Archives: HTML
The Wrecking Crew Dynamic Javascript YouTube Embedded API Onerror Tutorial
Again, both yesterday’s The Wrecking Crew Dynamic Javascript YouTube Embedded API Ajax Tutorial and User Controlled Dynamic Javascript YouTube Embedded API Ajax Tutorial before it can benefit from today’s improvement idea regarding videos whose creators have stopped their YouTube videos … Continue reading
Posted in Ajax, eLearning, Event-Driven Programming, Tutorials
Tagged Ajax, API, glen campbell, Google, hal blaine, HTML, IFRAME, Javascript, localStorage, onerror, Phil Spector, programming, the wrecking crew, tutorial, video, Wikipedia, YouTube, YouTube API
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The Wrecking Crew Dynamic Javascript YouTube Embedded API LocalStorage Tutorial
Both yesterday’s The Wrecking Crew Dynamic Javascript YouTube Embedded API Ajax Tutorial and User Controlled Dynamic Javascript YouTube Embedded API Ajax Tutorial before it can benefit from today’s improvement idea. That idea involves data storage that stays on the “client” … Continue reading
Posted in Ajax, eLearning, Event-Driven Programming, Tutorials
Tagged Ajax, API, glen campbell, Google, hal blaine, HTML, IFRAME, Javascript, localStorage, Phil Spector, programming, the wrecking crew, tutorial, video, Wikipedia, YouTube, YouTube API
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The Wrecking Crew Dynamic Javascript YouTube Embedded API Ajax Tutorial
It’s time for us to revisit the relatively recent User Controlled Dynamic Javascript YouTube Embedded API Ajax Tutorial with new content featuring music that “The Wrecking Crew” were involved in. We were gobsmacked last weekend listening to … Weekends with … Continue reading
Posted in Ajax, eLearning, Event-Driven Programming, Tutorials
Tagged Ajax, glen campbell, Google, hal blaine, HTML, IFRAME, Javascript, Phil Spector, programming, the wrecking crew, tutorial, video, Wikipedia, YouTube, YouTube API
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Dynamic Timer Primer Tutorial
As we imtimated when we presented Details Summary Button Delayed Onclick Tutorial we’re back “to infill”, today. Yes, our favourite client-side timer, setTimeout can be dynamic with respect to … what it does when it does it … and today, … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged client, dynamic, eval, HTML, Javascript, programming, setTimeout, timer, tutorial, what, when
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Input Colour Picker Multiple Linear Gradient Background Feedback Undo Tutorial
Yesterday’s Input Colour Picker Multiple Linear Gradient Background Feedback Tutorial had us starting out on our … “Feedback” web application integration with … Linear Gradient stroke and fill for … canvas element circles, text, lines, rectangles … via … Colour … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged background, canvas, colour, colour picker, CSS, dynamic, external Javascript, feedback, fill, genericization, global variable, HTML, input, integration, Javascript, linear gradient, multiple, polygon, programming, querySelector, querySelectorAll, redo, scribble, setTimeout, software integration, stroke, ternary, time, tutorial, undo
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Input Colour Picker Multiple Linear Gradient Background Feedback Tutorial
Yesterday’s Input Colour Picker Multiple Linear Gradient Background Time Tutorial‘s external Javascript has been put to the test, that of “software integration”, today, and passed. By what criteria? There is no better criteria than “a thing integrated into changed” and … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged background, canvas, colour, colour picker, CSS, dynamic, external Javascript, feedback, genericization, global variable, HTML, input, integration, Javascript, linear gradient, multiple, programming, querySelector, querySelectorAll, setTimeout, software integration, ternary, time, tutorial
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Input Colour Picker Multiple Linear Gradient Background Time Tutorial
Yesterday’s Input Colour Picker Multiple Linear Gradient Background Primer Tutorial could do with some more “genericization chops“. With any web application that is … largely “external Javascript” as far as the scripting goes … and has been tested with … … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged background, colour, colour picker, CSS, dynamic, external Javascript, genericization, global variable, HTML, input, Javascript, linear gradient, multiple, programming, querySelector, querySelectorAll, setTimeout, ternary, time, tutorial
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The Hello World starting point makes it easier to separate project setup from asset problems. A useful follow-up would be importing a small sprite sheet and checking frame dimensions, ordering and padding before adding animation logic. Previewing the individual frames first can help identify whether a problem comes from the artwork or from the engine configuration.