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Tag Archives: HTML
Form or Prompt Output Tagged Template Literal Tutorial
Yesterday’s Scrolling Logging Template Literals Primer Tutorial was the precursor to discussing “Tagged Template Literals” … A more advanced form of template literals are tagged templates. Tags allow you to parse template literals with a function. The first argument of … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged alert, backtick, form, HTML, Javascript, literal, literals, log, logging, override, programming, prompt, scroll, scrolling, tag, tagged template, tagged template literal, template, template literal, Terminal, tutorial
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Scrolling Logging Template Literals Primer Tutorial
Yesterday’s Screen Capture API Download Video Tutorial‘a web application code, thanks to Using Screen Capture, used interesting Javascript Template Literals … Template literals are literals delimited with backtick (`) characters, allowing for multi-line strings, for string interpolation with embedded expressions, … Continue reading
Posted in eLearning, Tutorials
Tagged backtick, HTML, Javascript, literal, literals, log, logging, override, programming, scroll, scrolling, tagged template, template, template literal, Terminal, tutorial
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Multiple addEventListener Logics for HTML Elements Ondblclick Tutorial
In yesterday’s Multiple addEventListener Logics for HTML Elements Primer Tutorial‘s “function ael_more” you may have noticed the codeline … document.getElementById(iois.id.replace(‘i’,’td’)).addEventListener(“click”, window[“ev” + fnum + ”]); … we use to set up the [element].addEventListener means by which we add “onclick” event … Continue reading
Posted in Animation, eLearning, Event-Driven Programming, Tutorials
Tagged addeventlistener, animation, background colour, cell, createElement, document.createElement, DOM, element, eval, event, function, HTML, Javascript, logic, method, onclick, ondblclick, programming, tutorial, window
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The distinction between course-driven and immersion-driven learning is useful. A small extension to the australia.htm exercise would be a set of named map markers and a text filter: first update the visible markers on an input event, then add a collected/uncollected toggle, and finally persist only that toggle state in localStorage. That gives beginners a concrete reason to learn arrays, DOM updates and browser storage without needing PHP or MySQL first. It is also worth testing empty searches, a page reload and disabled storage separately; those are different failure cases. Disclosure: we maintain the GTA 6 interactive map. I am suggesting it as an example of a map-and-progress interface, not claiming that we used the tutorial code. Would you introduce persistence after the first working interaction, or keep the initial exercise entirely stateless?