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Tag Archives: form
Clairvoyance Game Textarea Onblur Tutorial
Further to the day before yesterday’s Clairvoyance Game Element Type Tutorial it’s in that form allowing users to design their own Clairvoyance Game style of game we harness … the powers of the onblur event … that great event to … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged absolute URL, abstraction, answer, array, aspiration, canvas, checkbox, clairvoyancy, clairvoyant, collaboration, colour, colour coding, contenteditable, crop, cropping, CSS, data, data uri, delimitation, delimiter, design, double click, dropdown, element, element type, email, files, flat files, form, game, games, hardcopy, hashtag, hashtagging, HTML, IFRAME, image, image map, integration, intervention, intervention point, invitation, IP address, Javascript, link, localStorage, mathematices, noun, object, onblur, oninput, OOP, PHP, placeholder, player, players, programming, project, project planning, QR Code, question, quiz, recall, relative URL, remember, resize, resizing, score, scoring, select, share, sharing, sleep, SMS, software design, submit, telepathic, testing, textarea, textbox, traffic lights, turns, tutorial, two players, type, unit testing, url, verb, wait, web browser, web server, web server flat files, window.localStorage, window.open, window.opener
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Clairvoyance Game Element Type Tutorial
Today’s blog posting work … builds on the day before yesterday’s Clairvoyance Game Scoring Bonus Tutorial … as well as … the remedial work of yesterday’s PHP Intl Class AlmaLinux Install Tutorial … to make those User Bonus Score questions … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged abstraction, answer, array, aspiration, canvas, checkbox, clairvoyancy, clairvoyant, collaboration, colour, colour coding, crop, cropping, CSS, data uri, delimitation, delimiter, design, double click, dropdown, element, element type, email, files, flat files, form, game, games, hardcopy, HTML, IFRAME, image, image map, integration, invitation, IP address, Javascript, link, localStorage, mathematices, noun, object, oninput, OOP, PHP, placeholder, player, players, programming, project, project planning, question, quiz, recall, remember, resize, resizing, score, scoring, select, share, sharing, sleep, SMS, software design, submit, telepathic, testing, textarea, textbox, traffic lights, turns, tutorial, two players, type, unit testing, verb, wait, web browser, web server, web server flat files, window.localStorage, window.open, window.opener
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Clairvoyance Game Scoring Bonus Tutorial
When a game scores and it’s got a non-aspirational feel about it, it can turn off some potential players. And so, with this in mind, onto yesterday’s Clairvoyance Game User Definitions Tutorial we now offer some optional bonus scoring functionality … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged abstraction, answer, array, aspiration, canvas, checkbox, clairvoyancy, clairvoyant, collaboration, colour, colour coding, crop, cropping, CSS, data uri, design, double click, dropdown, email, files, flat files, form, game, games, hardcopy, HTML, IFRAME, image, image map, integration, invitation, IP address, Javascript, link, localStorage, mathematices, noun, object, OOP, PHP, placeholder, player, players, programming, project, project planning, question, quiz, recall, remember, resize, resizing, score, scoring, select, share, sharing, sleep, SMS, software design, submit, telepathic, testing, textarea, textbox, traffic lights, turns, tutorial, two players, unit testing, verb, wait, web browser, web server, web server flat files, window.localStorage, window.open, window.opener
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Clairvoyance Game User Definitions Tutorial
The day before yesterday’s Clairvoyance Game Image Map Tutorial work gets incorporated into today’s work allowing a three type way, as per … Image Map HTML URL Emoji list of 5 Image URL list of 5 … means by which … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged abstraction, array, canvas, checkbox, clairvoyancy, clairvoyant, collaboration, colour, colour coding, crop, cropping, CSS, data uri, design, double click, dropdown, email, files, flat files, form, game, games, hardcopy, HTML, IFRAME, image, image map, integration, invitation, IP address, Javascript, link, localStorage, noun, object, OOP, PHP, placeholder, player, players, programming, project, project planning, recall, remember, resize, resizing, score, select, share, sharing, sleep, SMS, software design, submit, telepathic, testing, textarea, textbox, traffic lights, turns, tutorial, two players, unit testing, verb, wait, web browser, web server, web server flat files, window.localStorage, window.open, window.opener
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Shower Song Remember and Recall Tutorial
Following on from yesterday’s Shower Song Mobile User Functionality Tutorial today … we would like to help out the user … via a “remembering” form … assisted by … a “recalling” usefulness via window.localStorage means … and flagged to the … Continue reading
Posted in eLearning, Event-Driven Programming, iOS, Tutorials
Tagged animated gif, annotate, annotation, audio, blob, blob.canvas, browsing, brwose, buffer, call, called, caller, calling, canvas, client pre-emptive iframe, clipboard, connection, contenteditable, contentedital, copt, copy, data uri, drag, drag and drop, drop, dropdown, event, form, HTML, IFRAME, image, iOS, iPhone, Javascript, localStorage, MacBook Air, macOS, media, mimetype, onblue, ondrop, onload, onpaste, paste, photo, photograph, programming, recall, remember, select, select all, span, standalone, text, textbox, tutorial, universal clipboard, url, video, window.localStorage
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Thanks. Since then, a Shower Songs project at https://www.rjmprogramming.com.au/HTMLCSS/shower_songs.html is an improvement regarding "Radio Play" on mobile platforms.