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Tag Archives: CSS
Dominoes Horizontal Block Game Mobile Speech to Text Tutorial
We were researching ways an iPhone or iPad could be a second monitor for a macOS MacBook Air (and with our Dominoes game intelligently differently program the display on the second monitor) when researching … Screen Mirroring AirPlay Handoff QuickTime … Continue reading
Posted in eLearning, Event-Driven Programming, Games, iOS, Tutorials
Tagged Apache, audio, beep, below the fold, box shadow, cell, collaboration, contenteditable, CSS, device, Document Root, DOM, double click, drop shadow, email, FileZilla, fold, game, Google, Google Chrome, hash, hashtag, IDE, IFRAME, image, image editor, img, iPhone, Javascript, limit, macOS, mobile, mouse, noun, onblur, ondblclick, online game, OOP, orientation, outline, PaintBrush, PHP, planning, pointer, pointing, portrait, preparation, project, property, resource, resources, section, share, sharing, SMS, span, speech to text, stop press, table, tap, thing, tile, trackpad, tutorial, upload, url, user experience, UX, Web Application, web browser, webpage, width, z-index
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Dominoes Horizontal Block Game Speech to Text Tutorial
Today, we’ve added on to the functionality of yesterday’s Dominoes Horizontal Block Game Width Tutorial if … non-mobile Google Chrome web browser https: protocol URL a top window (ie. not popup, not iframe) no arguments on the top window’s web … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged Apache, audio, beep, below the fold, box shadow, cell, collaboration, contenteditable, CSS, device, Document Root, DOM, double click, drop shadow, email, FileZilla, fold, game, Google, Google Chrome, hash, hashtag, IDE, IFRAME, image, image editor, img, iPhone, Javascript, limit, macOS, mobile, noun, onblur, ondblclick, online game, OOP, orientation, outline, PaintBrush, PHP, planning, portrait, preparation, project, property, resource, resources, section, share, sharing, SMS, span, speech to text, stop press, table, tap, thing, tile, tutorial, upload, url, user experience, UX, Web Application, web browser, webpage, width, z-index
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Dominoes Horizontal Block Game Width Tutorial
Specifically, it is your smaller mobile device … width … in their “portrait” modes of orientation, that is the focus of today’s work, further to yesterday’s Dominoes Horizontal Block Game Collaboration Tutorial, improving our Dominoes Horizontal Block Game here. This … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged Apache, audio, beep, box shadow, cell, collaboration, contenteditable, CSS, device, Document Root, DOM, double click, drop shadow, email, FileZilla, game, hash, hashtag, IDE, image, image editor, img, iPhone, Javascript, limit, macOS, mobile, noun, onblur, ondblclick, online game, OOP, orientation, outline, PaintBrush, PHP, planning, portrait, preparation, project, property, resource, resources, section, share, sharing, SMS, span, stop press, table, tap, thing, tile, tutorial, upload, url, user experience, UX, Web Application, webpage, width, z-index
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CSS Function Ideas Finally Finalized Tutorial
Of course, with yesterday’s CSS Function Ideas Finalized Tutorial … We weren’t actually finalized! But I might have been? Aren’t you supposed to be faithful and loyal and forgiving? But, just humans aside here, regarding the “C” (ie. “cascading”) in … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged aesthetics, calc, checkbox, compound, CSS, display, DOM, dropdown, filter, function, hierarchy, idea, invert, Javascript, masking, order, programming, proof of concept, property, ray, style, styling, transform, tutorial, w3schools, Web Application
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CSS Function Ideas Finalized Tutorial
We’ve gone from “n to “z” today, completing yesterday’s CSS Function Ideas Tutorial‘s “a” to “m” start creating an inhouse look at CSS Functions usage converted into a web application you can try yourself, and inspired by the great W3school’s … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged aesthetics, calc, CSS, display, DOM, dropdown, filter, function, idea, invert, Javascript, masking, programming, proof of concept, ray, style, styling, tutorial, w3schools, Web Application
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CSS Function Ideas Tutorial
Can you just move a bit to the right? Now a tad sideways? That’s almost it. If you’d just, now, stand on your head. Okay, that’s it, thank you kindly?! We’re just reacclimatizing ourselves here, having had our eyes fully … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged aesthetics, CSS, display, DOM, dropdown, filter, function, idea, Javascript, masking, programming, proof of concept, style, styling, tutorial, w3schools, Web Application
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CSS Selector Pseudo Classes and Elements Tutorial
Yesterday’s CSS 3D Transform Selector Rotations Tutorial “worked into” what we want to hone in on, today, regarding more CSS ideas. Additionally to yesterday’s honing in on CSS selectors, there are two categories of selector sophistication (you’d have only reached, … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged 3D, axes, axis, clause, combinator, context, CSS, dropdown, element, HTML, intervention, Javascript, multiple, onchange, order, programming, prompt, pseudo, pseudo class, pseudo element, pseudo selector, rotation, select, selector, selectors, stop press, style, styling, syntax, transform, tutorial
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CSS 3D Transform Selector Rotations Tutorial
Nuancing the CSS work of 3D rotation display in yesterday’s CSS 3D Transform Context Rotations Tutorial it is an opportunity to hone in on the … selectors … “to” select (ie. dropdown) element’s choices, as of yesterday just allowing for … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged 3D, axes, axis, combinator, context, CSS, dropdown, element, HTML, intervention, Javascript, multiple, onchange, order, programming, prompt, rotation, select, selector, selectors, stop press, style, styling, transform, tutorial
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I like the single-row radio-play approach for keeping the controls compact while still making each selection clear. When Iβm checking a calculation alongside a tutorial, I use StepStat to see the intermediate steps; how do you handle the layout when the playlist gets much longer?