Category Archives: Games

A game is structured playing ( Wikipedia )

Emoji Name Search Fairy Story Cursor Control Tutorial

What would the world be like if we never made any mistakes? Pretty intolerable really, but on those small jobs it would probably be quite convenient. Supposing we asked for a subset of “the big ask” … never typing anything … Continue reading

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Emoji Name Search Fairy Story Creation Tutorial

It’s time to discuss another “bespoke” web application user of the same underlying Emoji Name Searching functionality (based on the brilliant Emoji CSS, thanks) we last talked about with the recent Emoji Name Search Geo Chart WorldBank Tutorial. Today’s “bespoke” … Continue reading

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Ants Up a Wall Game Primer Tutorial

We’d like to thank the brick wall inspiration of this very useful link we talked about yesterday with CSS Style Display and Visibility Tall Poppies Tutorial for the reason to take on our “Ants Up a Wall” game today. Today, … Continue reading

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CSS Style Display and Visibility Tic Tac Toe Tutorial

The recent CSS Style Display and Visibility Tutorial had CSS properties … display visibility … both working to end up with a result, but in practice, as we intimated there, you are likely to just use one or the other. … Continue reading

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Rainbow Games Background Image Mobile Tutorial

Yesterday’s Rainbow Games Background Image Tutorial set up the idea of background imagery to our Rainbow Games racing web pages, but, on testing this on iPad, found that it was too resource hungry for as good a response as for … Continue reading

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Rainbow Games PHP Emoji Tutorial

In order to take that further genericization step onto the achievements of yesterday’s Rainbow Games Genericization Tutorial to get onto (the mathematics Induction principle inspired) … prove for the first case prove for the second case prove for the nth … Continue reading

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Rainbow Games Genericization Tutorial

What would help genericize the recent Rainbow Games Double Transformation Tutorial “Rainbow Games” web application? How about introducing another sport? Again, in honour of “onions of the 4th dimension” approaches, we mainly, turn to the power of Javascript’s eval methodology … Continue reading

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Rainbow Games Double Transformation Tutorial

We were on the “road to personalization” for the web application game we started with yesterday’s Rainbow Games Primer Tutorial when “an old chestnut” came up again. It’s happened before, the desire to “double transform” in CSS came about from … Continue reading

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